边缘世界 RimWorld

边缘世界 RimWorld

RiMind
pawns dont talk
Every time I restart the game, Rimind works normally, but after about 10 minutes of running, it gets stuck in a failed loop. After I reset the mods or restart the game, it works fine for a while again. I'm sure the API hasn't reached its limit

[RiMind] [TalkQueue-Debug] 佩宁: Failed - CanPawnGenerateTalk returned false
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.UnityEngine.StackTraceUtility.ExtractStackTrace_Patch1()
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.Log.Message_Patch1(System.String)
[RiMind, RiMind.dll] RiMind.Util.Logger.Message(System.String message)
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.RiMind.Service.TalkService.GenerateIndividualTalk_Patch1(Verse.Pawn, System.Boolean)
[RiMind, RiMind.dll] RiMind.Service.TalkService.ProcessApiRequestQueue()
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.RiMind.Patch.TickManager_DoSingleTick.Postfix_Patch1()
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.TickManager.DoSingleTick_Patch8(Verse.TickManager)
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.TickManager.TickManagerUpdate_Patch2(Verse.TickManager)
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.Game.UpdatePlay_Patch3(Verse.Game)
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.Root_Play.Update_Patch2(Verse.Root_Play)