全面战争:战锤3

全面战争:战锤3

[OBSOLETE] New Building Slots Enhanced - 12 minor building slots
Moving discussion to here...
First, my 3 rows building slots is not the same as sudkks. Well, it is from his version 1.0 and likely never needs to be updated unlike his more complex current version. Also, sudkks can make you what you want for four rows in about 20 minutes whereas I must learn first before I can. Not a problem if I come up with time.

Next...
https://images.steamusercontent.com/ugc/17119402287080772733/B2B1B22E66081358AFCAA11D30147BC41E24935F/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false

I have 396 mods loaded in this screenshot totally reworking basically the entire game to be a super slug fest.

This screen is loading only the +8. If I add the +12 submod, it is the same. The primary settlement is much smaller than the 18/12 no matter faction.

If I may suggest, base upon the BSE mods for your Primary settlement slots and then only make the 8 and 12 minor settlements mods based on the BSE +6 and that gives you back MIXER compatibility as well.
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Reithschuster  [开发者] 10 月 30 日 下午 11:29 
I know I'm late to answer in this thread, regrettably this has been due to two reasons, Steam did not notify me of it, nor did I notice it myself!

First, thank you for writing this out.

Secondly, the issue in this case is MIXER itself. MIXU essentially has minor building slots restricted to eight in his MIXER mod. I asked him to increase it, but he didn't really do it, so in order for me to have my building slots, I need to have my own startpos mod.

If MIXU did that, there would not be a need for me to edit startpos, and if he does that, I'll edit it to be compatible with MIXER.
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