Call of Duty: Black Ops III

Call of Duty: Black Ops III

NUKETOWN ZOMBIES
PAP camo not working on custom weapons?
I'm trying to make a mod that adds both Cold War & Modern Warfare 2019 weapons to use. Every time I try to PAP one of the guns though, they don't have a camo. I can use this exact same mod, however, in regular vanilla and custom maps like town reimagined, and the camos show up fine...

Here's how the mod is set up so far:

-I have the weapons loaded in the .zone
-I have the stringtable for zm_nuked_weapons.csv in the .zone
-I have all the weapons I want to use .csv

Also, here are the actual files for a better understanding:
https://drive.google.com/file/d/1pnktfvHasg9Rwt6RcM81G0wqAlYmVS4e/view?usp=sharing

Appreciate any help I could get :)
最后由 TDawg262 编辑于; 9 月 4 日 上午 9:42
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Clix  [开发者] 9 月 4 日 上午 10:33 
My implementation of the upgraded camo might not be great 😕

I'll take a closer look over the next few days and provide an explanation if that can help you!
Clix  [开发者] 9 月 4 日 上午 10:34 
If I recall correctly, the implementation is based on camo tables.
TDawg262 9 月 4 日 上午 10:35 
引用自 Clix
My implementation of the upgraded camo might not be great 😕

I'll take a closer look over the next few days and provide an explanation if that can help you!

Thank you so much!
TDawg262 9 月 4 日 上午 10:38 
引用自 Clix
If I recall correctly, the implementation is based on camo tables.
Hmmm, well, I already have camo tables setup for the weapons. Does the map use a specific one?
最后由 TDawg262 编辑于; 9 月 4 日 上午 10:39
Rise 9 月 6 日 下午 11:31 
you'd add these to camo tables 128, 129 and 130

mtl_t6_camo_tranzit

mtl_t6_camo_tranzit_blast

mtl_t6_camo_tranzit_turned

these are the 3 that ive noticed are actually used in game and work
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