Slay the Spire

Slay the Spire

Balatro
Steffie  [开发者] 8 月 29 日 下午 7:00
Language issues / 语言问题
Mod is translated to Chinese by XiaoQi2333 (see post below). I do not know Chinese and used a translator for this. If there is any issues regarding language clarity, please post them here.

Mod由XiaoQi2333翻译成中文(见下面的帖子)。我不懂中文,为此请了翻译。如果对语言清晰度有任何问题,请在此处发布。
最后由 Steffie 编辑于; 10 月 6 日 下午 12:17
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御龙 8 月 30 日 上午 3:49 
Hello, when I was using the Rare card (Let's Go, Jack), I noticed that playing it again after discarding it doesn't increase my power. I'm wondering if this is a bug or a misunderstanding on my part.
Steffie  [开发者] 8 月 30 日 上午 8:06 
引用自 御龙
Hello, when I was using the Rare card (Let's Go, Jack), I noticed that playing it again after discarding it doesn't increase my power. I'm wondering if this is a bug or a misunderstanding on my part.
It should give strength equal to the amount of cards discarded that turn. Would changing it from "获得的力量等于本回合弃牌的数量" to "获得等同于本回合丢弃的牌张数量的力量" be better?
御龙 8 月 30 日 下午 7:54 
引用自 Steffie
引用自 御龙
Hello, when I was using the Rare card (Let's Go, Jack), I noticed that playing it again after discarding it doesn't increase my power. I'm wondering if this is a bug or a misunderstanding on my part.
It should give strength equal to the amount of cards discarded that turn. Would changing it from "获得的力量等于本回合弃牌的数量" to "获得等同于本回合丢弃的牌张数量的力量" be better?
When I played again, I realized that its effect is actually like this: the next time I play it, it grants me the power value that it should have provided when I played it the previous time. I suggest modifying it to "When played, it grants power equal to the number of cards discarded in the turn when this card was last played." However, I think the effect you intend to convey should be granting power equal to the number of discarded cards in the current turn. Therefore, you may need to adjust the code.

All the above are suggestions I made out of my love for this game; I have no ill intentions. Please forgive me if any of this comes across improperly.
Steffie  [开发者] 8 月 30 日 下午 8:28 
引用自 御龙
引用自 Steffie
It should give strength equal to the amount of cards discarded that turn. Would changing it from "获得的力量等于本回合弃牌的数量" to "获得等同于本回合丢弃的牌张数量的力量" be better?
When I played again, I realized that its effect is actually like this: the next time I play it, it grants me the power value that it should have provided when I played it the previous time. I suggest modifying it to "When played, it grants power equal to the number of cards discarded in the turn when this card was last played." However, I think the effect you intend to convey should be granting power equal to the number of discarded cards in the current turn. Therefore, you may need to adjust the code.

All the above are suggestions I made out of my love for this game; I have no ill intentions. Please forgive me if any of this comes across improperly.

Seems like it was a coding issue, thank you for alerting me of it. It should be fixed now
XiaoQi2333 9 月 28 日 下午 11:02 
Hello, I love this mod very much. But there are many issues about the Chinese translation, so I translated by myself.
https://drive.google.com/file/d/1BgJqUZGBNoJdAKL8L5PBVQAewAoaHIQj/view?usp=drive_link
I hope more Chinese players can enjoy this mod:sts_defect:
I fixed these bugs:
1. Every keyword can be showed correctly like 格挡(Block in Chinese)
2. Some expressions are more accurate now. I use the words according to the official translation.
There are still some bugs I can't fix:
1. The damage of FourFingers can't be showed correctly (the game misunderstands the 'B' in '!Balatro:damage1/2/3/4!' as Block)
2. The game also misunderstands the 'B' in 'Boss' so I use "首领" instead.
最后由 XiaoQi2333 编辑于; 9 月 28 日 下午 11:47
Steffie  [开发者] 9 月 29 日 上午 4:49 
引用自 XiaoQi2333
Hello, I love this mod very much. But there are many issues about the Chinese translation, so I translated by myself.
https://drive.google.com/file/d/1BgJqUZGBNoJdAKL8L5PBVQAewAoaHIQj/view?usp=drive_link
I hope more Chinese players can enjoy this mod:sts_defect:
I fixed these bugs:
1. Every keyword can be showed correctly like 格挡(Block in Chinese)
2. Some expressions are more accurate now. I use the words according to the official translation.
There are still some bugs I can't fix:
1. The damage of FourFingers can't be showed correctly (the game misunderstands the 'B' in '!Balatro:damage1/2/3/4!' as Block)
2. The game also misunderstands the 'B' in 'Boss' so I use "首领" instead.

whoa, that is some incredible work. ill update it later today with this. thank you very much
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