边缘世界 RimWorld

边缘世界 RimWorld

机械族:全面战争
浮猫 8 月 28 日 上午 8:13
日志循环弹出
第一个:
GetAdditionWealthCurveValue
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.UnityEngine.StackTraceUtility.ExtractStackTrace_Patch1()
[Core, Assembly-CSharp.dll] Verse.Log.Message(System.String text)
[Mechanoids: Total Warfare, NCL_Storyteller.dll] NCL_Storyteller.NCL_StorytellerUtility.GetAdditionWealthCurveValue(System.Single playerWealthForStoryteller)
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.RimWorld.StorytellerUtility.DefaultThreatPointsNow_Patch2(RimWorld.IIncidentTarget)
[Core, Assembly-CSharp.dll] RimWorld.StorytellerComp_OnOffCycle+<MakeIntervalIncidents>d__2.MoveNext()
[Core, Assembly-CSharp.dll] RimWorld.Storyteller+<MakeIncidentsForInterval>d__49.MoveNext()
[Core, Assembly-CSharp.dll] RimWorld.Storyteller+<MakeIncidentsForInterval>d__48.MoveNext()
[Core, Assembly-CSharp.dll] RimWorld.Storyteller.StorytellerTick()
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.TickManager.DoSingleTick_Patch1(Verse.TickManager)
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.TickManager.TickManagerUpdate_Patch2(Verse.TickManager)
[Core, Assembly-CSharp.dll] Verse.Game.UpdatePlay()
[Core, Assembly-CSharp.dll] Verse.Root_Play.Update()


第二个:
MaxDefaultThreatPointsNow
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.UnityEngine.StackTraceUtility.ExtractStackTrace_Patch1()
[Core, Assembly-CSharp.dll] Verse.Log.Message(System.String text)
[Mechanoids: Total Warfare, NCL_Storyteller.dll] NCL_Storyteller.NCL_StorytellerUtility.MaxDefaultThreatPointsNow()
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.RimWorld.StorytellerUtility.DefaultThreatPointsNow_Patch2(RimWorld.IIncidentTarget)
[Core, Assembly-CSharp.dll] RimWorld.StorytellerComp_OnOffCycle+<MakeIntervalIncidents>d__2.MoveNext()
[Core, Assembly-CSharp.dll] RimWorld.Storyteller+<MakeIncidentsForInterval>d__49.MoveNext()
[Core, Assembly-CSharp.dll] RimWorld.Storyteller+<MakeIncidentsForInterval>d__48.MoveNext()
[Core, Assembly-CSharp.dll] RimWorld.Storyteller.StorytellerTick()
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.TickManager.DoSingleTick_Patch1(Verse.TickManager)
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.TickManager.TickManagerUpdate_Patch2(Verse.TickManager)
[Core, Assembly-CSharp.dll] Verse.Game.UpdatePlay()
[Core, Assembly-CSharp.dll] Verse.Root_Play.Update()
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Ejiao No. 12  [开发者] 8 月 29 日 上午 8:21 
您好!这个问题只是因为log没有被删除而导致的报错,现在已经修复了哦,感谢反馈。
[Analyzer] Mod Mechanoids: Total Warfare has packaged the base-game Rimworld assemblies
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Analyzer.Profiling.ThreadSafeLogger:Error (string) (at C:/Program Files (x86)/Steam/steamapps/common/RimWorld/Mods/Dubs-Performance-Analyzer/Source/Profiling/Utility/ThreadSafeLogger.cs:64)
Analyzer.Profiling.StackTraceUtility:Initialise () (at C:/Program Files (x86)/Steam/steamapps/common/RimWorld/Mods/Dubs-Performance-Analyzer/Source/Profiling/StackTrace.cs:160)
Analyzer.Modbase:.ctor (Verse.ModContentPack) (at C:/Program Files (x86)/Steam/steamapps/common/RimWorld/Mods/Dubs-Performance-Analyzer/Source/Modbase.cs:76)
System.Reflection.RuntimeConstructorInfo:InternalInvoke (object,object[],bool)
System.Reflection.RuntimeConstructorInfo:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.RuntimeConstructorInfo:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
System.Activator:CreateInstance (System.Type,object[])
Verse.LoadedModManager:CreateModClasses ()
Verse.LoadedModManager:LoadAllActiveMods (bool)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__10_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
这个是启动游戏弹出的,今天白天还没有,晚上就有了
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