安装 Steam						
					
				
				
									登录
											 | 
						语言
						
																																															繁體中文(繁体中文)
																													日本語(日语)
																													한국어(韩语)
																													ไทย(泰语)
																													български(保加利亚语)
																													Čeština(捷克语)
																													Dansk(丹麦语)
																													Deutsch(德语)
																													English(英语)
																													Español-España(西班牙语 - 西班牙)
																													Español - Latinoamérica(西班牙语 - 拉丁美洲)
																													Ελληνικά(希腊语)
																													Français(法语)
																													Italiano(意大利语)
																													Bahasa Indonesia(印度尼西亚语)
																													Magyar(匈牙利语)
																													Nederlands(荷兰语)
																													Norsk(挪威语)
																													Polski(波兰语)
																													Português(葡萄牙语 - 葡萄牙)
																													Português-Brasil(葡萄牙语 - 巴西)
																													Română(罗马尼亚语)
																													Русский(俄语)
																													Suomi(芬兰语)
																													Svenska(瑞典语)
																													Türkçe(土耳其语)
																													Tiếng Việt(越南语)
																													Українська(乌克兰语)
																									报告翻译问题
							
						
											






I will definitely be slimming down the times for research. It probably won't be too much but about 20-30 days for modules and some for the chassis themselves. The intention was to make sure that one wouldn't really be able to get everything before Ouka. Although I haven't done much testing.
IC wise I have been lowering the cost when doing stats changes I will see what I can do to lower more. During many matches of the base mod with friends I had noticed a lot of people just making max builds which was what I was trying to discourage with the higher IC cost with the more you add although I have noticed Stat wise it is a bit harder to balance because of the Unit by Unit performance of the TSFs is around the same if not slightly higher but battalions themselves have less Units so divison performance is lower.
From the few games I have played I would say Gen 1 tsf prices seem fine for performance Gen 2 performance is really good but I have noticed it is quite pricey. Do you have any suggestions for IC costs lowering. I've thought about maybe a 20ic cost deduction for the chassis itself for Gen 2 and maybe 10 ic lower for Gen 3. IRG and N3 chassis will probably also receive a IC buff since overall their prices were kinda just eyeballed.
Initially I had set the default Tsf equipment you get that way because I was worried that many of the nations that have relatively few unique Tsfs would basically have nothing to research (Africa, China ESA) although I can def give the nations that have more TSFs to research some more since they have more they can research. The idea of having more streamlined versions does sound interesting I'll have to think about how I would implement this in a way that doesnt bloat the tree to a absurd amount a piece of equipment might be the best way to do this for now until I think of something. There is a way to make your units cheaper atm one of the reinforcements that is also present in the JP mod being one of the reinforcements. The second being the bottom engine line with cruise, Eco, and sub standard. Of course these engines aren't ideal since they lower stats. I will spend some time in the near future to work on this and decide how I want to do that.
Atm I'll be taking some time over the weekend looking at what I can do to lower IC cost overall without making it to where quad assault cannons should always be used because there is no reason not to.