Source Filmmaker

Source Filmmaker

[D2SFM] High-Poly Dragon Knight
Dylan 9. apr. 2015 kl. 16:58
Textures?
Hey, I think the textures are missing... The model is fine, but the texture is just some pink and black squares... Any help with that?
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犬妻  [udvikler] 9. apr. 2015 kl. 17:56 
Check the console for errors when loading the model.
Dylan 10. apr. 2015 kl. 14:23 
Here's some of the console:

2.025: Sending UDP connect to public IP 127.0.0.1:27015
Unknown command "heartbeat"
Unknown command "heartbeat"
Server using '<none>' lobbies, requiring pw no, lobby id 0
RememberIPAddressForLobby: lobby 0 from address 127.0.0.1:27015
Client "dylan10182000" connected (127.0.0.1:27005).
Connected to 127.0.0.1:27015

Team Fortress
Map: forest_dim_daytime
Players: 1 (0 bots) / 24 humans
Build: 5841
Server Number: 1

Attempted to precache unknown particle system "taunt_flip_trail"!
Attempted to precache unknown particle system "taunt_flip_land"!
Attempted to precache unknown particle system "rps_scout_win"!
Attempted to precache unknown particle system "taunt_headbutt_impact"!
Attempted to precache unknown particle system "taunt_scout_bat_trail"!
Attempted to precache unknown particle system "taunt_soldier_coffee_cup"!
Attempted to precache unknown particle system "taunt_demo_nuke_powder"!
Attempted to precache unknown particle system "taunt_demo_nuke_brew"!
Attempted to precache unknown particle system "taunt_demo_nuke_lighter"!
Attempted to precache unknown particle system "taunt_demo_nuke_vapors"!
Attempted to precache unknown particle system "taunt_demo_nuke_shroomcloud"!
Attempted to precache unknown particle system "taunt_demo_beer_spray"!
Attempted to precache unknown particle system "taunt_heavy_flip_land"!
Attempted to precache unknown particle system "taunt_pyro_dosido"!
Attempted to precache unknown particle system "taunt_pyro_lighter"!
Attempted to precache unknown particle system "taunt_pyro_balloon"!
Attempted to precache unknown particle system "taunt_pyro_balloon_explosion"!
Attempted to precache unknown particle system "taunt_spy_cash"!
Attempted to precache unknown particle system "taunt_spy_headbutt_cig_burn"!
Attempted to precache unknown particle system "taunt_spy_headbutt_cig_smoke"!
Attempted to precache unknown particle system "taunt_spy_flip_dirt"!
Attempted to precache unknown particle system "taunt_ENGINEER_SPARKS"!
Attempted to precache unknown particle system "critgun_weaponmodel_red"!
Attempted to precache unknown particle system "critgun_weaponmodel_blu"!
No pure server whitelist. sv_pure = 0
Forced rebuild of game cache sound 'sound/misc\your_team_lost.mp3'
Forced rebuild of game cache sound 'sound/misc\your_team_won.mp3'
Forced rebuild of game cache sound 'sound/misc\your_team_suddendeath.mp3'
Forced rebuild of game cache sound 'sound/misc\your_team_stalemate.mp3'
Forced rebuild of game cache sound 'sound/ui\tv_tune.mp3'
Forced rebuild of game cache sound 'sound/ui\tv_tune2.mp3'
Forced rebuild of game cache sound 'sound/ui\tv_tune3.mp3'
Requesting texture value from var "$hdrbasetexture" which is not a texture value (material: skybox/sky_trainyard_01rt)
Requesting texture value from var "$hdrbasetexture" which is not a texture value (material: skybox/sky_trainyard_01bk)
Requesting texture value from var "$hdrbasetexture" which is not a texture value (material: skybox/sky_trainyard_01lf)
Requesting texture value from var "$hdrbasetexture" which is not a texture value (material: skybox/sky_trainyard_01ft)
Requesting texture value from var "$hdrbasetexture" which is not a texture value (material: skybox/sky_trainyard_01up)
Requesting texture value from var "$hdrbasetexture" which is not a texture value (material: skybox/sky_trainyard_01dn)
Compressing fragments for dylan10182000(127.0.0.1:27005) (5669 -> 4709 bytes)
Error reading weapon data file for: tf_weapon_lunchbox
CGameEventManager::AddListener: event 'player_damaged' unknown.
CGameEventManager::AddListener: event 'player_damaged' unknown.
CGameEventManager::AddListener: event 'localplayer_winddown' unknown.
Script not found (scripts/vscripts/mapspawn.nut)
PutClientInServer: no info_player_teamspawn on level
PutClientInServer: no info_player_teamspawn on level
Sending full update to Client dylan10182000 (dylan10182000 can't find frame from tick -1)
Compressing fragments for dylan10182000(127.0.0.1:27005) (6337 -> 4888 bytes)
Attempted to create unknown entity type prop_scalable!
Can't init prop_scalable
PutClientInServer: no info_player_teamspawn on level
dylan10182000 connected
Receiving uncompressed update from server
Set Gravity 800.0 (0.250 tolerance)
ModelLoad: preloading session .mdls
ModelLoad took 0.007 msecs
File 'downloads/d768de43.dat' requested from client 127.0.0.1:27005.
CreateFragmentsFromFile: 'downloads/d768de43.dat' doesn't exist.
player(.PAVCBaseEntity@@) thinking for 38.18 ms!!!
Achievements disabled: cheats turned on in this app session.
Server cvar 'mp_respawnwavetime' changed to 9999999
Server cvar 'mp_respawnwavetime' changed to 9999999
Server cvar 'mp_disable_respawn_times' changed to 1
Server cvar 'mp_disable_respawn_times' changed to 1
Server cvar 'mp_teams_unbalance_limit' changed to 30
Server cvar 'mp_teams_unbalance_limit' changed to 30
Server cvar 'sv_tags' changed to norespawntime,r
Server cvar 'sv_tags' changed to norespawntime,r
Unknown command: heartbeat
Redownloading all lightmaps
R_RedownloadAllLightmaps took 512.213 msec!
CModelRenderSystem::SetupFlashlightsAndDecals sorted model list count incorrect! A model was probably unable to load!CModelRenderSystem::SetupFlashlightsAndDecals sorted model list count incorrect! A model was probably unable to load!CModelRenderSystem::SetupFlashlightsAndDecals sorted model list count incorrect! A model was probably unable to load!CModelRenderSystem::SetupFlashlightsAndDecals sorted model list count incorrect! A model was probably unable to load!CModelRenderSystem::SetupFlashlightsAndDecals sorted model list count incorrect! A model was probably unable to load!CModelRenderSystem::SetupFlashlightsAndDecals sorted model list count incorrect! A model was probably unable to load!WARNING: Too many entities (1035) passed to CModelRenderSystem::DrawModels! Splitting into multiple passes.
CModelRenderSystem::SetupFlashlightsAndDecals sorted model list count incorrect! A model was probably unable to load!CModelRenderSystem::SetupFlashlightsAndDecals sorted model list count incorrect! A model was probably unable to load!CModelRenderSystem::SetupFlashlightsAndDecals sorted model list count incorrect! A model was probably unable to load!CModelRenderSystem::SetupFlashlightsAndDecals sorted model list count incorrect! A model was probably unable to load!CModelRenderSystem::SetupFlashlightsAndDecals sorted model list count incorrect! A model was probably unable to load!CModelRenderSystem::SetupFlashlightsAndDecals sorted model list count incorrect! A model was probably unable to load!CModelRenderSystem::SetupFlashlightsAndDecals sorted model list count incorrect! A model was probably unable to load!CModelRenderSystem::SetupFlashlightsAndDecals sorted model list count incorrect! A model was probably unable to load!CModelRenderSystem::SetupFlashlightsAndDecals sorted model list count incorrect! A model was probably unable to load!CModelRenderSystem::SetupFlashlightsAndDecals sorted model list count incorrect! A model was probably unable to load!CModelRenderSystem::SetupFlashlightsAndDecals sorted model list count incorrect! A model was probably unable to load!CModelRenderSystem::SetupFlashlightsAndDecals sorted model list count incorrect! A model was probably unable to load!CModelRenderSystem::SetupFlashlightsAndDecals sorted model list count incorrect! A model was probably unable to load!CModelRenderSystem::SetupFlashlightsAndDecals sorted model list count incorrect! A model was probably unable to load!CModelRenderSystem::SetupFlashlightsAndDecals sorted model list count incorrect! A model was probably unable to load!CModelRenderSystem::SetupFlashlightsAndDecals sorted model list count incorrect! A model was probably unable to load!CModelRenderSystem::SetupFlashlightsAndDecals sorted model list count incorrect! A model was probably unable to load!CModelRenderSystem::SetupFlashlightsAndDecals sorted model list count incorrect! A model was probably unable to load!CModelRenderSystem::SetupFlashlightsAndDecals sorted model list count incorrect! A model was probably unable to load!CModelRenderSystem::SetupFlashlightsAndDecals sorted model list count incorrect! A model was probably unable to load!CModelRenderSystem::SetupFlashlightsAndDecals sorted model list count incorrect! A model was probably unable to load!CModelRenderSystem::SetupFlashlightsAndDecals sorted model list count incorrect! A model was probably unable to load!CModelRenderSystem::SetupFlashlightsAndDecals sorted model list count incorrect! A model was probably unable to load!CModelRenderSystem::SetupFlashlightsAndDecals sorted model list count incorrect! A model was probably unable to load!CModelRenderSystem::SetupFlashlightsAndDecals sorted model list count incorrect! A model was probably unable to load!CModelRenderSystem::SetupFlashlightsAndDecals sorted model list count incorrect! A model was probably unable to load!CModelRenderSystem::SetupFlashlightsAndDecals sorted model list count incorrect! A model was probably unable to load!CModelRenderSystem::SetupFlashlightsAndDecals sorted model list count incorrect! A model was probably unable to load!CModelRenderSystem::SetupFlashlightsAndDecals sorted model list count incorrect! A model was probably unable to load!CModelRenderSystem::SetupFlashlightsAndDecals sorted model list count incorrect! A model was probably unable to load!CModelRenderSystem::SetupFlashlightsAndDecals sorted model list count incorrect! A model was probably unable to load!CModelRenderSystem::SetupFlashlightsAndDecals sorted model list count incorrect! A model was probably unable to load!CModelRenderSystem::SetupFlashlightsAndDecals sorted model list count incorrect! A model was probably unable to load!CModelRenderSystem::SetupFlashlightsAndDecals sorted model list count incorrect! A model was probably unable to load!CModelRenderSystem::SetupFlashlightsAndDecals sorted model list count incorrect! A model was probably unable to load!CModelRenderSystem::SetupFlashlightsAndDecals sorted model list count incorrect! A model was probably unable to load!CModelRenderSystem::SetupFlashlightsAndDecals sorted model list count incorrect! A model was probably unable to load!CModelRenderSystem::SetupFlashlightsAndDecals sorted model list count incorrect! A model was probably unable to load!CModelRenderSystem::SetupFlashlightsAndDecals sorted model list count incorrect! A model was probably unable to load!CModelRenderSystem::SetupFlashlightsAndDecals sorted model list count incorrect! A model was probably unable to load!CModelRenderSystem::SetupFlashlightsAndDecals sorted model list count incorrect! A model was probably unable to load!CModelRenderSystem::SetupFlashlightsAndDecals sorted model list count incorrect! A model was probably unable to load!CModelRenderSystem::SetupFlashlightsAndDecals sorted model list count incorrect! A model was probably unable to load!Binding uncached material "potterywheelpanelwireframe", artificially incrementing refcount
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/models/heroes/dragon_knighthd/dragon_knight/knight_color.vmt
VertexLitGeneric,
"materials/models/heroes/dragon_knight/knight_color.vtf": can't be found on disk
"materials/models/heroes/dragon_knight/knight_mask2.vtf": can't be found on disk
"materials/models/heroes/dragon_knight/knight_normal.vtf": can't be found on disk
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/models/heroes/dragon_knighthd/dragon_knight/bracers_color.vmt
VertexLitGeneric,
"materials/models/heroes/dragon_knight/bracers_color.vtf": can't be found on disk
"materials/models/heroes/dragon_knight/bracers_mask2.vtf": can't be found on disk
"materials/models/heroes/dragon_knight/bracers_normal.vtf": can't be found on disk
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/models/heroes/dragon_knighthd/dragon_knight/skirt_color.vmt
VertexLitGeneric,
"materials/models/heroes/dragon_knight/skirt_color.vtf": can't be found on disk
"materials/models/heroes/dragon_knight/skirt_masks2.vtf": can't be found on disk
"materials/models/heroes/dragon_knight/skirt_normal.vtf": can't be found on disk
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/models/heroes/dragon_knighthd/dragon_knight/helmet_color.vmt
VertexLitGeneric,
"materials/models/heroes/dragon_knight/helmet_color.vtf": can't be found on disk
"materials/models/heroes/dragon_knight/helmet_mask2.vtf": can't be found on disk
"materials/models/heroes/dragon_knight/helmet_normal.vtf": can't be found on disk
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/models/heroes/dragon_knighthd/dragon_knight/shield_color.vmt
VertexLitGeneric,
"materials/models/heroes/dragon_knight/shield_color.vtf": can't be found on disk
"materials/models/heroes/dragon_knight/shield_mask2.vtf": can't be found on disk
"materials/models/heroes/dragon_knight/shield_normal.vtf": can't be found on disk
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/models/heroes/dragon_knighthd/dragon_knight/shoulders_color.vmt
VertexLitGeneric,
"materials/models/heroes/dragon_knight/shoulders_color.vtf": can't be found on disk
"materials/models/heroes/dragon_knight/shoulders_mask2.vtf": can't be found on disk
"materials/models/heroes/dragon_knight/shoulders_normal.vtf": can't be found on disk
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/models/heroes/dragon_knighthd/dragon_knight/knight_weapon_color.vmt
VertexLitGeneric,
"materials/models/heroes/dragon_knight/knight_weapon_color.vtf": can't be found on disk
"materials/models/heroes/dragon_knight/knight_weapon_mask2.vtf": can't be found on disk
"materials/models/heroes/dragon_knight/knight_weapon_normal.vtf": can't be found on disk
Failed to load models/!
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/models/heroes/dragon_knighthd/dragon_knight_dragon/dragon_green_color.vmt
VertexLitGeneric,
"materials/models/heroes/dragon_knight/dragon_green_color.vtf": can't be found on disk
"materials/models/heroes/dragon_knight/dragon_mask2.vtf": can't be found on disk
"materials/models/heroes/dragon_knight/dragon_normal.vtf": can't be found on disk
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/models/heroes/dragon_knighthd/dragon_knight_dragon/dragon_red_color.vmt
VertexLitGeneric,
"materials/models/heroes/dragon_knight/dragon_red_color.vtf": can't be found on disk
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/models/heroes/dragon_knighthd/dragon_knight_dragon/dragon_blue_color.vmt
VertexLitGeneric,
"materials/models/heroes/dragon_knight/dragon_blue_color.vtf": can't be found on disk
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials\models\heroes\dragon_knighthd\dragon_knight_dragon\dragon_green_color.vmt
VertexLitGeneric,
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials\models\heroes\dragon_knighthd\dragon_knight_dragon\dragon_red_color.vmt
VertexLitGeneric,
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials\models\heroes\dragon_knighthd\dragon_knight_dragon\dragon_blue_color.vmt
VertexLitGeneric,
Binding uncached material "__utilwireframe", artificially incrementing refcount
Unable to remove c:\program files\steam\steamapps\common\sourcefilmmaker\game\.sfm_autosave.loc!
犬妻  [udvikler] 10. apr. 2015 kl. 16:39 
You don't have the Dota 2 files loaded onto SFM.
Dylan 10. apr. 2015 kl. 16:40 
Ah! Thankfully I'm downloading Dota Right now! ;)
Dylan 10. apr. 2015 kl. 17:08 
Downloaded Dota, but the textures are still missing... :/
犬妻  [udvikler] 10. apr. 2015 kl. 17:10 
SFM does not follow GMod's method of getting data. You need to import it manually. Here's a basic guide to this:

http://www.cyborgmatt.com/2012/07/dota-2-sfm-tutorial/
Oprindeligt skrevet af ClinterinoM0 | C::
SFM does not follow GMod's method of getting data. You need to import it manually. Here's a basic guide to this:

http://www.cyborgmatt.com/2012/07/dota-2-sfm-tutorial/

Not found... help?
犬妻  [udvikler] 3. dec. 2015 kl. 14:21 
Oprindeligt skrevet af ❖DarknessRingo❖:
Oprindeligt skrevet af ClinterinoM0 | C::
SFM does not follow GMod's method of getting data. You need to import it manually. Here's a basic guide to this:

http://www.cyborgmatt.com/2012/07/dota-2-sfm-tutorial/

Not found... help?
Dead link now. Here's another guide: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=313936526
Aleitheo 9. dec. 2015 kl. 14:16 
Followed that but either something isn't working as it should or I messed up a step somewhere. Does this mean that to use this dragon I have to use a sectioned off version of SFM without all my work and resources I normally use? What would be required to make this model work without Dota all properly set up and everything?

EDIT: Looking into things it seems like the above guide no longer works due to certain updates to Dota as of the past 6 months or so.
Sidst redigeret af Aleitheo; 10. dec. 2015 kl. 13:02
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