Team Fortress 2

Team Fortress 2

Silencer
Silence?
You know when the characters die, they make a noise. Does the Silencer silence them?
:jarate::spycon::sentry::crate::tradingcard:
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正在显示第 1 - 15 条,共 46 条留言
RollieMcFly27 2014 年 12 月 15 日 上午 9:17 
Hmm... Yeah, this could make for secret attacks. Maybe have it be silent so you can pretty much ambush someone and they won't hear where it's coming from.
Lithtech Engine 2014 年 12 月 15 日 上午 9:20 
引用自 RollieMcFly27
Hmm... Yeah, this could make for secret attacks. Maybe have it be silent so you can pretty much ambush someone and they won't hear where it's coming from.
That's a bit overpowered let's just say the gun can be heard but it makes very very little noise to be noticed
♡ 𝔜𝔢𝔢𝔷𝔶 ♡ 2014 年 12 月 15 日 上午 9:38 
Good ideas guys! Thanks!
Lithtech Engine 2014 年 12 月 15 日 上午 11:34 
引用自 Scout's Girlfriend
Good ideas guys! Thanks!
You're welcome
Azzie 2014 年 12 月 15 日 下午 12:44 
I believe it should also hide the killfeed for it, like the Your Eternal Reward.
♡ 𝔜𝔢𝔢𝔷𝔶 ♡ 2014 年 12 月 15 日 下午 1:04 
:D
hootster 2014 年 12 月 15 日 下午 3:29 
I believe it should also hide the killfeed for it, like the Your Eternal Reward.
Hmmm Yeah But I Think 5- Reload cause it takes some of your Reload Time For Silence!
NIZARD 2014 年 12 月 15 日 下午 3:50 
If the kill didnt show in the feed that would help a lot
NIZARD 2014 年 12 月 15 日 下午 3:51 
what if it took 2 second before the enemy saw their health drop
Maxwell_Edison ⛟ 2014 年 12 月 15 日 下午 5:18 
That's beyond bad. Just make it quiet and reload slower.
76561198164479459 2014 年 12 月 15 日 下午 6:22 
What if it got rid of the bodies, like the YER?
Sekhem 2014 年 12 月 16 日 上午 3:39 
why not its a very good idea !
Vod 2014 年 12 月 16 日 上午 5:31 
Well not forget that an Silencer makes the damage reduced by 10%
That should be more realistic
最后由 Vod 编辑于; 2014 年 12 月 16 日 上午 5:31
NIZARD 2014 年 12 月 16 日 上午 6:41 
If the enemy didnt see red damage indicators on their reticule that would be interesting because they wouldnt know where they got hit from
as a debuff maybe it shouldnt play the hit sound
Rip Van Winkle 2014 年 12 月 16 日 上午 6:45 
I think it should have less range (Realistic logic) and be silence but not entirely.
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