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翻訳の問題を報告
The cover that you have to interact with to hide behind didn't actually feel like it was covering me. I was still just getting shot regardless, despite the fact that I wasn't aiming and was ducking.
The vehicle with the machine gunner also wasn't especially enjoyable, and it kinda sucks that he just blows up one of the cars that you will try to hide behind before it is actually usable as safe cover that won't explode in your face.
The short reload felt like a problem with LMGs in general if you ask me. We were considering doubling the reload time on that gun in particular (similar to the humvee), but also consider that will worsen your chances of getting that weapon as a prize after winning, since you have a bigger chance of killing him in the middle of a reload.
If you can identify some of the more egregious cover objects, we can fortify them up some more; Some of the default ones seem to be less reliable than advertised
Salt aside, I really enjoy the vibe of the campaign, especially the first act. Everything after that however slowly dragged me down until I was too annoyed or frustrated to continue. I know you can just lower the difficulty to alleviate the problem, but by that point I'm already too fed up to care enough. I get that the whole point of the campaign is that your enemies are supposed to be better than you, but it just feels awful in most cases.