MADNESS: Project Nexus

MADNESS: Project Nexus

The Supermall Addendum
MegaEXMax 7 月 29 日 下午 10:02
Really cool mod
Absolutely not for beginners though. Most of the boss fights are genuinely fun and are definitely the ones that we deserve from the main campaign. I love the fact that the bosses have corpus blocks that works just like the player where you'd have to constantly supress them so that they don't regen.

And another thing i love is that shields are actually being put to use here.

There are a couple of things that i feel like the mod could have done a bit better like for example the crazy talking point atm are checkpoints. Me personally i would love a checkpoint during the boss at the exterior open dining area (idk what it's call xD) cause i feel like there's no reason to go through tinie bits of fight just to get to that point when i could have just have my troops at the bossfight there cuz at one i point i need my troops weapons that they drop to continue supress and kill the boss anyway soo might as well just put a checkpoint there.

Other than that, amazing mod. Would love to see more of this.
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Zepumpkineater 7 月 29 日 下午 10:24 
A few more checkpoints have since been added so hopefully that'll ease some folks experiences with the mod overall.
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