Company of Heroes 2

Company of Heroes 2

Ultimate Resource Gamemodes
A.N. 2016 年 2 月 12 日 下午 12:56
Please make 2x-3x for 1000 and over popcap!
500 popcap is still quite small for some large maps and frontal battles.
But 5x is too fast even for large popcap!
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Vetje 2016 年 2 月 19 日 上午 6:34 
i agree
Glitshy  [开发者] 2016 年 2 月 25 日 上午 8:03 
I can do this. Just not sure what "1000 and over popcap" means. Do you really need more than 1000 popcap?
But anyway, if I do it, it will most likely be part of Ultimate Resource Gamemodes Expanded
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=606599092
A.N. 2016 年 2 月 25 日 下午 1:04 
引用自 Glitshy
I can do this. Just not sure what "1000 and over popcap" means.
I need at least right now 2x1000.
Please, would you add just this one to you current gamemode. As I think, it is one or two copy-paste lines in scar script. (I cant use Worldbuilder by myself right now, because I am on Linux now. Or else I would do it by myself.)

I think, it would not break the logic of any mode, either the old or the new ones.

Because, as for me, ~2x is optimal for all popcaps.

If I want to play classic game with micromanagement of each unit, I choose 1x (there is already BK mod with the 1x999).

For front-line battles I prefer 2x, but 500 popcap is too small for it.

But any over 2x breaks phases of a battle (early-mid-late), because right away you may get armor units.

引用自 Glitshy
Do you really need more than 1000 popcap?
Not very much. But since you already have 10x9999. Though, it is not very necessary.
最后由 A.N. 编辑于; 2016 年 2 月 25 日 下午 1:19
gencrusher 2016 年 7 月 18 日 上午 9:36 
I would love to see 2 x and 3x income with exact 1000 popcap. This mod is amazing and I love it!!!!! The best mod I have seen for this game so far.
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