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Exception ticking Annabel (at (143, 0, 185)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref A8B8629B]
at WaterIsCold.AddWetHediff.AddHediff (Verse.Pawn pawn) [0x001ba] in <>:0
at WaterIsCold.AddWetHediff.HandleSoakingWetThought (Verse.Pawn pawn) [0x00007] in <>:0
at WaterIsCold.AddWetHediff.TryGainMemoryFast (RimWorld.ThoughtDef mem, Verse.Pawn ___pawn) [0x0000a] in <>:0
at RimWorld.MemoryThoughtHandler.TryGainMemoryFast (RimWorld.ThoughtDef mem, RimWorld.Precept sourcePrecept) [0x00013] in <>:0
- PREFIX rimworld.cozarkian.wateriscold: Boolean WaterIsCold.AddWetHediff:TryGainMemoryFast(ThoughtDef mem, Pawn ___pawn)
at Verse.AI.Pawn_MindState.MindStateTickInterval (System.Int32 delta) [0x0019c] in <>:0
at Verse.Pawn.TickInterval (System.Int32 delta) [0x000a5] in <>:0
at Verse.Thing.DoTick () [0x000eb] in <>:0
at Verse.TickList.Tick () [0x00139] in <>:0
Exception drawing Corpse_MA_Harpeagle160171: System.NullReferenceException: Object reference not set to an instance of an object [Ref A2677EB] at Verse.GridsUtility.GetTerrain (Verse.IntVec3 c, Verse.Map map) [0x00000] in <24d25868955f4df08b02c73b55f389fe>:0 at WaterIsCold.PawnRenderer_Patch.RenderAsInDeepWater (Verse.Pawn pawn) [0x0001b] in <cc7a097da29d43f99b1416054dd4314b>:0 at WaterIsCold.PawnRenderer_Patch.ParallelGetPreRenderResults_Hook (Verse.Pawn pawn, Verse.PawnRenderFlags& pawnRenderFlags) [0x00000] in <cc7a097da29d43f99b1416054dd4314b>:0 at Verse.PawnRenderer.ParallelGetPreRenderResults (UnityEngine.Vector3 drawLoc, System.Nullable1[T] rotOverride, System.Boolean neverAimWeapon, System.Boolean disableCache) [0x00108] in <24d25868955f4df08b02c73b55f389fe>:0 - TRANSPILER rimworld.cozarkian.wateriscold: IEnumerable1 WaterIsCold.PawnRenderer_Patch:ParallelGetPreRenderResults(IEnumerable1 instructions, ILGenerator generator) - PREFIX OskarPotocki.VEF: Void VEF.AestheticScaling.VanillaExpandedFramework_PawnRenderer_ParallelGetPreRenderResults_Patch:Prefix(PawnRenderer __instance, Vector3& drawLoc, Rot4 rotOverride, Boolean neverAimWeapon, Boolean& disableCache, Pawn ___pawn) - PREFIX SmashPhil.VehicleFramework: Void Vehicles.Patch_Rendering:DisableCachingPawnOverlays(Pawn ___pawn, Boolean& disableCache) - PREFIX RedMattis.BetterPrerequisites: Void BigAndSmall.ParallelGetPreRenderResults_Patch:Prefix(PawnRenderer __instance, Vector3& drawLoc, Nullable1 rotOverride, Boolean neverAimWeapon, Boolean& disableCache, Pawn ___pawn) - POSTFIX co.uk.epicguru.meleeanimation: Void AM.Patches.Patch_PawnRenderer_ParallelGetPreRenderResults:Postfix(PawnRenderer __instance, PreRenderResults& __result) (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Glue:AbiFixup<Verse.PawnRenderer+PreRenderResults Verse.PawnRenderer:ParallelGetPreRenderResults(UnityEngine.Vector3, System.Nullable1[[Verse.Rot4, Assembly-CSharp, Version=1.6.9371.18214, Culture=neutral, PublicKeyToken=null]], System.Boolean, System.Boolean),Verse.PawnRenderer+PreRenderResults Verse.PawnRenderer.ParallelGetPreRenderResults_Patch5(Verse.PawnRenderer, UnityEngine.Vector3, System.Nullable1[[Verse.Rot4, Assembly-CSharp, Version=1.6.9371.18214, Culture=neutral, PublicKeyToken=null]], System.Boolean, System.Boolean)>(Verse.PawnRenderer,Verse.PawnRenderer/PreRenderResults&,UnityEngine.Vector3,System.Nullable1<Verse.Rot4>,bool,bool) at Verse.PawnRenderer.ParallelPreRenderPawnAt (UnityEngine.Vector3 drawLoc, System.Nullable1[T] rotOverride, System.Boolean neverAimWeapon) [0x00021] in <24d25868955f4df08b02c73b55f389fe>:0 - PREFIX co.uk.epicguru.meleeanimation: Void AM.Patches.Patch_PawnRenderer_ParallelPreRenderPawnAt:Prefix(PawnRenderer __instance, Vector3& drawLoc, Nullable1& rotOverride) at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc, System.Nullable1[T] rotOverride, System.Boolean neverAimWeapon) [0x0008a] in <24d25868955f4df08b02c73b55f389fe>:0 - PREFIX co.uk.epicguru.meleeanimation: Boolean AM.Patches.Patch_PawnRenderer_RenderPawnAt:Prefix(Pawn ___pawn, PawnRenderTree ___renderTree, PreRenderResults& ___results, Nullable1& __state) - PREFIX com.otters.rimworld.mod.Tents: Boolean Tent.Patch_PawnRenderer_RenderPawnAt:Prefix(Pawn ___pawn) - PREFIX oskarpotocki.vfe.classical: Boolean VFEC.VFEC_PawnRenderer_RenderPawnAt_Patch:PreFix(Pawn ___pawn) - PREFIX com.otters.rimworld.mod.VillageStandalones: Boolean VillageStandalone.PawnRenderer_RenderPawnAt:Prefix(Pawn ___pawn) - POSTFIX co.uk.epicguru.meleeanimation: Void AM.Patches.Patch_PawnRenderer_RenderPawnAt:Postfix(Nullable1 __state, PreRenderResults& ___results) - POSTFIX Rimworld.Alite.EBSG.main: Void EBSGFramework.HarmonyPatches:RenderPawnAtPostfix(Vector3 drawLoc, Pawn ___pawn) at Verse.PawnRenderer.DynamicDrawPhaseAt (Verse.DrawPhase phase, UnityEngine.Vector3 drawLoc, System.Nullable1[T] rotOverride, System.Boolean neverAimWeapon) [0x0001d] in <24d25868955f4df08b02c73b55f389fe>:0 at Verse.Pawn.DynamicDrawPhaseAt (Verse.DrawPhase phase, UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x0000f] in <24d25868955f4df08b02c73b55f389fe>:0 at Verse.Corpse.DynamicDrawPhaseAt (Verse.DrawPhase phase, UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x0001d] in <24d25868955f4df08b02c73b55f389fe>:0 at Verse.Thing.DynamicDrawPhase (Verse.DrawPhase phase) [0x00017] in <24d25868955f4df08b02c73b55f389fe>:0 at Verse.DynamicDrawManager.DrawDynamicThings () [0x000ec] in <24d25868955f4df08b02c73b55f389fe>:0 NullReferenceException: Object reference not set to an instance of an object [Ref 7EE78E5A] Duplicate stacktrace, see ref for original