Project Zomboid

Project Zomboid

Tomb's Player Body - Goth Skin
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Tomb  [开发者] 7 月 22 日 上午 5:26
Error/Bug reports
Drop anything you find here with a screenshot if possible TY!
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正在显示第 1 - 15 条,共 38 条留言
Mr. Cheese 7 月 22 日 下午 7:25 
"Hi Tomb, this is what's happening to me: when my character gains muscle, the texture of the abdomen has a different tone and looks highlighted. It's a small detail, but it bothers me a bit. Is it possible to fix it? Thanks, Tomb."
Tomb  [开发者] 7 月 23 日 上午 2:57 
引用自 Mr. Cheese
"Hi Tomb, this is what's happening to me: when my character gains muscle, the texture of the abdomen has a different tone and looks highlighted. It's a small detail, but it bothers me a bit. Is it possible to fix it? Thanks, Tomb."
It's picking up spongie's muscle texture by the looks of it. Make sure your load order has all my mods loaded after spongie's and you'll be good!
Mr. Cheese 7 月 23 日 上午 10:40 
引用自 Tomb
引用自 Mr. Cheese
"Hi Tomb, this is what's happening to me: when my character gains muscle, the texture of the abdomen has a different tone and looks highlighted. It's a small detail, but it bothers me a bit. Is it possible to fix it? Thanks, Tomb."
It's picking up spongie's muscle texture by the looks of it. Make sure your load order has all my mods loaded after spongie's and you'll be good!

You are a genius
Virgin 7 月 27 日 下午 2:59 
Hey, I am following the correct load order, and yet all but one face are discoloured. Is there a fix for this?
Tomb  [开发者] 7 月 27 日 下午 3:40 
引用自 Virgin
Hey, I am following the correct load order, and yet all but one face are discoloured. Is there a fix for this?
Sounds like the customisation submod may be below the goth skin? Goth skin needs to be below all tomb's player body mods
Rabbit 7 月 28 日 上午 6:02 
Hi!

I have the tombs body loaded correctly after spongies customization and those new makeups are applied correctly (the tombs body improved make ups on the tomb's body faces, etc).

After installing this mod, the goth hairs work perfectly (and are amazing - thank you so much for those little animation touches!- I hope other hair mod authors follow suit).

The goth make up, however, does not seem to apply. And the context-menu when using make-ups shows the full path type choice of "MakeUpType_GothEyeShadowBlack" and etc. When choosing those, nothing visually applies to the character (loaded into an ongoing save, character had the middle-tan skin choice, and yes I've restarted the game and adjusted the load orders about 10x over...) Any ideas?

I'm running on linux (files are case sensitive): Tried tracking down where folders were mis-capitalized within the mod, may have found two, but editing those had no change of effect, actually, so I'm stumped.
Tomb  [开发者] 7 月 28 日 上午 7:36 
引用自 Rabbit
Hi!

snip
Sounds like you're maybe on a non-english install? This is just going off the clue of the full path being listed, as I only did the english strings. I'm not sure why they wouldn't be working but maybe it could be linked to that? I'll have a dig around and see if I can find issue with it.

That's interesting to know about capitalisation on Linux though, i had no idea.

Also the fact that they're showing up at all at least means that they are working, just that the texture isn't applying. If the texture was missing you'd get a red and white checkerboard over the whole character. So it points to a problem of application. If you wouldn't mind testing this out, i'd be interested to see what happens to you when you turn off all mods except for the makeup and see if they apply then. I feel like it may just be a conflict of some kind, like if you're using a spongie custom face maybe the makeup is going underneath that or something, idk.
Rabbit 7 月 28 日 上午 8:47 
It's an EN installation, there's no translation issues - unless there's a file in there improperly cased, maybe? I'm using one of the Tomb's faces, for sure (the others included with spongie's stuff kinda stretch odd so I turned them off).

(for reference on the other two capitalization issues ".../media/textures/Body/MakeUp" and ".../media/clothing/clothingItems" is how Zomboid capitalizes those folders, but the mod ships with "Makeup" and "clothingitems")

Ran that test like ya said: No difference.

Mods in test, in the following load order, tested in default Builder Mode (and ONLY these mods):

Spongie's Character Customization
Spongie's Character Customization - Details Pack
Spongie's Character Customization - Details Pack HD Textures
Spongie's Clothing [B42]
Spongie's Hair API [B42]
Spongie's Open Jackets [B42]
Fluffy Hair
Tomb's Player Body
Tomb's Player Body - [Compatibility - Vanilla+]
Tomb's Player Body - [Customisation] --- (ya got a spelling error.. /wink :"Customization")
Tomb's Player Body - Textures [NUDE]
Tomb's Player Body - Goth Textures [NUDE]
Tomb's Goth Hair
Tomb's Goth Makeup
最后由 Rabbit 编辑于; 7 月 28 日 上午 8:48
Rabbit 7 月 28 日 上午 8:55 
Just also did a fresh-boot of the game test with the following mods as well, to rule out "Spongie's Character Customization" as a possible issue... for no change in effect, unfortunately.

Mods in order:
Spongie's Hair API [B42]
Fluffy Hair
Tomb's Player Body
Tomb's Player Body - [Compatibility - Vanilla+]
Tomb's Player Body - Textures [NUDE]
Tomb's Player Body - Goth Textures [NUDE]
Tomb's Goth Hair
Tomb's Goth Makeup
最后由 Rabbit 编辑于; 7 月 28 日 上午 8:58
Tomb  [开发者] 7 月 28 日 上午 9:06 
Awesome thanks for testing.

Ok interesting, on English it should definitely not be catching the full untranslated string for the makeup so that is pointing at it not working properly. Perhaps it is a Linux capitalisation issue at it's core that's stopping the mod from functioning, but not just in the folder names themselves? The folders are referenced in several files iirc, I will take a look through them and see if I spot any.

Oh... yeah, I hit the UK (ahem, proper) spelling of customisation ;)
Rabbit 7 月 28 日 上午 9:08 
/laughs about spelling differences

Right on, cheers! I wish you luck in the hunting. That was my next guess would be a capitalization incongruity in one of the lines of code itself.
Tomb  [开发者] 7 月 28 日 上午 9:44 
引用自 Rabbit
/laughs about spelling differences

Right on, cheers! I wish you luck in the hunting. That was my next guess would be a capitalization incongruity in one of the lines of code itself.

Out of curiosity, how do the custom faces that I added for spongie's customiser on the base body behave on Linux. I notice that my clothingitems folder is also lacking the capitalisation on Items, do they work as expected?
Rabbit 7 月 28 日 上午 9:46 
One Step Closer! The makeup in-game drop down menu now shows the correctly "translated" options if you...

Change Makeup_EN.txt to MakeUp_EN.txt (for either/both within the 42 folder as well as the default 41 directory). That made the names of the make ups show correctly, switching "MakeUpType_GothEyeShadowBlack" to the intended display, "Goth Black Eyeshadow" and so on.

But the texture still didn't show up.

You asked, "Out of curiosity, how do the custom faces that I added for spongie's customiser on the base body behave on Linux. I notice that my clothingitems folder is also lacking the capitalisation on Items, do they work as expected?" ... Well, your faces work right and look great via Spongie's Customization... so, who knows?
最后由 Rabbit 编辑于; 7 月 28 日 上午 9:55
Rabbit 7 月 28 日 上午 10:05 
♥♥♥♥♥♥♥♥♥ I found it! I compared how some other mods capitalize/structure their folders & files and noticed something...

Where you have "fileguitable.xml" it needs to be capitalized "fileGuiTable.xml"

That makes the textures show up as expected.

SO... (for both 42 subfolders and regular 41 subfolders...)

"fileguitable.xml" to "fileGuiTable.xml"

Makeup_EN.txt to MakeUp_EN.txt to fix the in-game drop down makeup menu.

And changing folder capitalizations:
".../media/textures/Body/Makeup" to ".../MakeUP"
".../media/clothing/clothingitems" to ..."/clothingItems"

...
And, hot damn, it works and looks fantastic.
最后由 Rabbit 编辑于; 7 月 28 日 上午 10:51
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