Space Engineers

Space Engineers

Tank Factory™: 12,8 cm Pak 44 L55 - 12,8cm (S), 160cm (S), 320cm (B)
CatInSpacePants  [开发者] 2014 年 12 月 16 日 上午 9:59
General discusion/feedback
Here you can show me what did you use my cannons for or express your frustration :)
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正在显示第 1 - 14 条,共 14 条留言
Jingleheimerschmidt 2014 年 12 月 17 日 下午 9:29 
By far the sexiest large cannon mod in game.
Could you make it even sexier by adding audio cues that tell the player it's ready to be fired again?
I'm not sure if you're familiar with the CSD Battlecannon mod, but after firing they play this neat autoloader sound that not only tells you the gun can be fired again after it finishes playing, but also adds ambiance and makes for a real hearty gunnery experience.
CatInSpacePants  [开发者] 2014 年 12 月 17 日 下午 11:05 
@itnesteban:

I am aware of his creation, and I'm still learning all the stuff. Although this will be an easy task.
I'll see what I'll be able to make.
Jingleheimerschmidt 2014 年 12 月 18 日 下午 7:21 
@AcrioAlarius

Cheers for that, just noticed the added sound cue.
Now this just became THE sexy.
ExternalFive 2015 年 1 月 4 日 下午 1:30 
You asked for it, I think it's pretty beautiful http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=369473484
CatInSpacePants  [开发者] 2015 年 1 月 4 日 下午 1:52 
@ExternalFive:

I like :D
ExternalFive 2015 年 1 月 4 日 下午 2:23 
@AcrioAlarius:

Thank you :) Tried using your tank track mod but just couldn't get it to work
CatInSpacePants  [开发者] 2015 年 1 月 4 日 下午 3:18 
@ExternalFive:

I didn't make any track mod yet :P
ExternalFive 2015 年 1 月 4 日 下午 4:02 
@AcrioAlarius

Sorry remembered wrong
CatInSpacePants  [开发者] 2015 年 1 月 5 日 上午 3:30 
@ExternalFive

No problem mate, it doesn't mean I won't make 1 in the future though :D
CrYpT0 2015 年 3 月 5 日 下午 4:27 
@AcrioAlarius Love the mod, the only thing you should focus on know is a smallar collision model and as a secondary maybe remodle. Otherwise a huge thumbs up!
CatInSpacePants  [开发者] 2015 年 3 月 6 日 上午 8:30 
@CrYpT0:
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It will take some time, I'm getting lazy and bored with SE + I'm focusing on my own project atm.
Lynnuxx 2015 年 4 月 9 日 下午 2:12 
Is it possible to reduce the scattering of the (320cm) gun to always hit at hole of the size of one large block at 240m distance ?
Why ? To make that working:
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=422344520
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=422345157
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=422345778
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=422346274

Currently the scatter causes every 3rd to 2nd projectile to hit the own structure at 130+m distance...
最后由 Lynnuxx 编辑于; 2015 年 4 月 9 日 下午 2:15
CatInSpacePants  [开发者] 2015 年 4 月 11 日 上午 9:32 
@Lynnuxx:
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Changed dispression of all guns, 320cm now has 0.35 degrees instead of 0.8. Check it now, should be ok.

Nice idea with that gatling gun, I've made a revolver-like cannon a while ago, as a prototype, if I recall correctly I still have it's picture in the gallery.
最后由 CatInSpacePants 编辑于; 2015 年 4 月 11 日 上午 9:35
Lynnuxx 2015 年 4 月 15 日 下午 1:20 
Yes !! This is looking good, thanks ! Now I have to program this monster...
Still hitting the own structure when turning though. I hope that the turning speed is not limited too much so I can engage moving targets down to 1000m, too.
最后由 Lynnuxx 编辑于; 2015 年 4 月 15 日 下午 5:39
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