边缘世界 RimWorld

边缘世界 RimWorld

[1.6] Skel's Modpack
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SKEL  [开发者] 8 月 3 日 下午 12:40
{ Mods Settings }
[[AV] Mechanoid Orbital Traders]
(MOD REMOVED)
(Optional) ContentSettings > Allow Modded Mechs

[Achtung!]
(MOD REMOVED)
• "Toggle for Core functionality" > "Configure Features" > "Show when Forced Work ends" = Disabled
• "Mental Break Level for Jobs" = Extreme
• "Ignore Zone Restrictions" = Enabled
• "Force Work Markers" = Static

[AlphaAnimals]
• "Use Alternate Textures by Roidgy" = Enabled

[AlphaMemes]
(Optional) “Change Styles” = Enabled (Change items to any style)

[AlphaPrefabs]
• “No Silver Cost Mode” = Enabled
• “No Mod Locking Mode” = Enabled

[AnimalBehaviours]
• “Allow some animal to be untameable” = Disabled

[Better Ground-Penetrating Scanner]
• "Allow to Build under a Roof" = Enabled

[Clothing Sorter]
• "Mechanitor Subcategory" = Enabled

[Common Sense]
• "Optimal Patching" = Enabled
Fullfilment of Needs >
• "...fulfill their need of outdoors..." = Disabled
Opportunistic Jobs >
• "...use ingredient and materials that are closer to spoiling" = Disabled
• "...eat meals that are closer to spoiling" = Disabled
Advanced Behaviours >
• "Pawns will not Exceed Inventory Capacity" = Disabled

[DubsBadHygiene]
• Extra Features > Enable "Rimatomics Link", "Rimfeller Link", “Passive Coolers use Water”, "Prioritize Indoor Cleaning"

[DynamicTradeInterface]
• "Pause after Trade" = Enabled
• “Row Colors” = Enabled

[FactionControl]
• Override Faction Max Count = Disabled
• Population Override = Min 75 | Max 100
• Tile Distance Between Faction Groups = Min 60 | CenterTile 30
• Enable all the Factions you want to be grouped together in the right side options
• Master Density Slider = 50

[Hospitality]
• "Guest Group Size" = 1~10 (Recommended Max of 10)

[Map Preview]
• Toolbar > Show World Map Tool Bar > "While Playing" = Disabled

[MeleeAnimation]
• Preset > Switch to “Vanilla+”
(Optional) Executions & Duels > “Enable Executions” and “Auto Execute” = Enabled

[NoRandomIdeologies]
• Change All To > Generate (Vanilla)
• Default Value for New Factions > Generate (Vanilla)
(Optional) Set your Saved Ideologies to each Faction

[Performance Optimizer]
Hovering the mouse cursor on their spot will reveal it. (Improves Performance)
• "Hide Bottom Right Overlay Buttons" = Enabled
• "Hide Resource Readout" = Enabled
• "Minimize Alert Readouts" = Enabled

[PersistentPrecepts]
• “Persistent Precepts” = Enabled

[Random’sGeneAssistant]
• “Alternate Colors" = Enabled
• “Sell From Genebanks” = Enabled

[RealRuins]
(Optional) “Allow Uploading your Bases to Ruins Database” = Disabled
• “Leave Vanilla Ruins” = Enabled

[RimHUD]
• Design Tab > "Refresh Rate" = 3000ms

[RimSaves]
• Quicksave Shortcut Tab > Switch to “Quicksave: F5, Quickload F9”

[Simple Sidearms]
• Limits > Single Melee Sidearms = "No Limit" | Total Melee Sidearms > Slots = 4
• Limits > Single Ranged Sidearms > "Mass Relative" = 2.7kg | Total Ranged Sidearms > Slots = 2
• Limits > Total Sidearms Limit > Slots = 4

[Snap Out!]
• "Enable Calming of Aggressive Pawns" = Enabled

[Vanilla Ideology Expanded]
• “Max Number of Memes Allowed” = Set to 8
• "Max Number of Ideo Relics Allowed" = Set to 6
• "Max Number of Ideo Buildings Allowed" = Set to 4

[Vanilla Skills Expanded]
• "Maximum Expertise per Colonist" = 2

[Vanilla Temperature Expanded]
• "Proxy Heat" = Disabled (Improves TPS)

[Weapons Sorter]
• Sub-Categories > Grenades, Persona, Ranged, Melee = Enabled
最后由 SKEL 编辑于; 8 月 16 日 下午 11:43