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报告翻译问题








Disable all of your addons and try again. This is not our issue, this is something weird on your part.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3524809042
I'm only using two addons, TacRP and the gamemode itself, i'll test this out with other weapons to see if the same happens.
This bugs seems to only happen with TacRP.
It was one of my addons.
On another note, trying to do the antlion missions (solo) is really painful as the antlions keep blocking/moving into me and I can't move at all, which triggers the can't move prompt.
That probably means the map has no navmesh. Check the chat, there should be a message. It's pretty easy to miss.
Try playing on one of the recommended maps, or one of addons' maps.
stack traceback:
gamemodes/mapsweepers/gamemode/init.lua:824: in function 'func'
lua/includes/modules/hook.lua:461: in function <lua/includes/modules/hook.lua:452>
[C]: in function 'xpcall2'
lua/includes/modules/hook.lua:548: in function <lua/includes/modules/hook.lua:500>Unknown command: cl_threaded_client_leaf_system
Unknown command: r_threaded_client_shadow_manager
Unknown command: r_threaded_renderables
gamemodes/mapsweepers/gamemode/init.lua:824: attempt to index local 'spawn' (a nil value)
stack traceback:
gamemodes/mapsweepers/gamemode/init.lua:824: in function 'func'
lua/includes/modules/hook.lua:461: in function <lua/includes/modules/hook.lua:452>
[C]: in function 'xpcall2'
lua/includes/modules/hook.lua:548: in function <lua/includes/modules/hook.lua:500> (x11689)Server cvar 'jcms_friendlyfire_multiplier' changed to 1.00
gamemodes/mapsweepers/gamemode/init.lua:824: attempt to index local 'spawn' (a nil value)
stack traceback:
gamemodes/mapsweepers/gamemode/init.lua:824: in function 'func'
lua/includes/modules/hook.lua:461: in function <lua/includes/modules/hook.lua:452>
[C]: in function 'xpcall2'
lua/includes/modules/hook.lua:548: in function <lua/includes/modules/hook.lua:500> (x3927)
This just gets spammed on the console for me after this update. The game also does not start when readying up on the lobby.