Rivals of Aether

Rivals of Aether

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Bugs
im suprised no one made this yet, Post your bugs and add the log from the crash if you have one.
This is just so you dont clutter the comments :D
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正在显示第 1 - 8 条,共 8 条留言
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ERROR in
action number 1
of Other Event: User Defined 1
for object olymp_gem_obj:

Data structure with index does not exist.
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Object_olymp_gem_obj_Other_11 (line 4)
called from - gml_Script_AdvanceGameFrame (line 40)
called from - gml_Script_NetworkAdvanceFrame (line 201)
called from - gml_Object_NetworkManager_Step_0 (line 231)

This comes up if you possess olympia while the gem thing is placed
Toyo The Fox 7 月 18 日 下午 7:45 
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FATAL ERROR in
action number 1
of <Unknown Event>
for object oPlayer:

second index out of bounds request 0,2 maximum size is 1
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_delete_player (line 33)
called from - gml_Object_oPlayer_CleanUp_0 (line 4)
called from - gml_Script_instance_destroy_v (line 21)
called from - gml_Script_instance_destroy_v (line 5)
called from - gml_Script_vm_gml_thread_exec_slice_call_fn0 (line 5)
called from - gml_Script_vm_gml_thread_exec_slice_call (line 4)
called from - gml_Script_gml_thread_exec (line 712)
called from - gml_Script_gml_program_call (line 16)
called from - gml_Script_ugc_script_call (line 27)
called from - gml_Script_user_event (line 47)
called from - gml_Script_vm_gml_thread_exec_slice_call_fn0 (line 5)
called from - gml_Script_vm_gml_thread_exec_slice_call (line 4)
called from - gml_Script_gml_thread_exec (line 700)
called from - gml_Script_gml_program_call (line 16)
called from - gml_Script_ugc_script_call (line 27)
called from - gml_Script_state_update (line 3079)
called from - gml_Object_oPlayer_Other_10 (line 84)
called from - gml_Script_AdvanceGameFrame (line 36)
called from - gml_Script_NetworkAdvanceFrame (line 201)
called from - gml_Object_NetworkManager_Step_0 (line 231)

From possessing Pomme
DemoDark 7 月 19 日 上午 9:40 
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Other Event: User Defined 0
for object oPlayer:

audio_is_playing argument 1 incorrect type (undefined) expecting a Number (YYGI32)
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_stop_sfx (line 4)
called from - gml_Script_vm_gml_thread_exec_slice_call_fn0 (line 5)
called from - gml_Script_vm_gml_thread_exec_slice_call (line 4)
called from - gml_Script_gml_thread_exec (line 700)
called from - gml_Script_gml_program_call (line 16)
called from - gml_Script_ugc_script_call (line 27)
called from - gml_Script_state_update (line 3079)
called from - gml_Object_oPlayer_Other_10 (line 84)
called from - gml_Script_AdvanceGameFrame (line 36)
called from - gml_Script_NetworkAdvanceFrame (line 201)
called from - gml_Object_NetworkManager_Step_0 (line 231)

all i did was attack while possessing kragg :(
DemoDark 7 月 19 日 上午 9:43 
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Draw Event
for object HUD:

Unable to render sprite 6310
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Object_HUD_Draw_0 (line 333)

This one when I entered Kragg
Rochas 7 月 19 日 上午 11:16 
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Draw Event
for object HUD:

Unable to render sprite 8364
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Object_HUD_Draw_0 (line 333)

got it from entering wrastor :(
Enderguy2424 7 月 19 日 下午 3:14 
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of <Unknown Event>
for object oPlayer:

second index out of bounds request 0,2 maximum size is 1
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_delete_player (line 33)
called from - gml_Object_oPlayer_CleanUp_0 (line 4)
called from - gml_Script_instance_destroy_v (line 21)
called from - gml_Script_instance_destroy_v (line 5)
called from - gml_Script_vm_gml_thread_exec_slice_call_fn0 (line 5)
called from - gml_Script_vm_gml_thread_exec_slice_call (line 4)
called from - gml_Script_gml_thread_exec (line 712)
called from - gml_Script_gml_program_call (line 16)
called from - gml_Script_ugc_script_call (line 27)
called from - gml_Script_user_event (line 47)
called from - gml_Script_vm_gml_thread_exec_slice_call_fn0 (line 5)
called from - gml_Script_vm_gml_thread_exec_slice_call (line 4)
called from - gml_Script_gml_thread_exec (line 700)
called from - gml_Script_gml_program_call (line 16)
called from - gml_Script_ugc_script_call (line 27)
called from - gml_Script_state_update (line 3079)
called from - gml_Object_oPlayer_Other_10 (line 84)
called from - gml_Script_AdvanceGameFrame (line 36)
called from - gml_Script_NetworkAdvanceFrame (line 201)
called from - gml_Object_NetworkManager_Step_0 (line 231)

happened when I left kragg and restested it with zetterburn, same thing. specials worked with zetterburn from what i tested. only happened when trying to leave.
Enderguy2424 7 月 19 日 下午 3:31 
also when possessing a custom character they can still attack and do stuff, which I think is kinda cool feels like they're fighting against you, but also they can spam air dodge and just prevent you from moving in certain situations like if you try to drag them off stage on the ground.
WorsethanWorst 9 月 2 日 下午 11:54 
flying offscreen and killing yourself makes you win
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