安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








After the patch i have bug where, whenever i open the tech tree and click on a tab for research i get this 2 logs repeating infinitely:
Log1:
Exception filling window for RimWorld.MainTabWindow_Research: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DECE0309] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Log2:
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
Verse.Widgets:EnsureMousePositionStackEmpty ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()
After various testing, by removing mods, i found that by removing Celestia everything works as normal.
Hope to find a solution <3
Do u have any mods that change or remake your tech tree?
No. I tested it just by having your mod+harmony+Humanoid Alien Races [the required mod] the bug is still present.
I have received your feedback. I tried loading the old version of the mod, setting up the game, and loading the new version of the mod, but I was unable to reproduce the error you described. Please allow me to confirm: Is it correct that, you were using the mod normally without any errors, but after the last update, when loading an old save, the research tree repeatedly reported errors?
We did update the tech tree, but we also tested it, and theoretically, this issue shouldn’t have occurred.:(
Allow me to ask a few questions:
Does this issue occur with old saves? Is the same problem present in newly created saves?
Are you certain your mod load order is correct?
Have you verified that all your mods are updated to the latest versions? Have you tried validating the integrity of the game files?
Thank you very much for your feedback and patience. This is very helpful to us!
Hello. I'm sorry you've been unable to recreate the bug.
So, yes, i'm using the latest patch of your mod (automatically downloaded from steam workshop) and the game version is 1.6.4543 (64-bit) as by Aug 5 2025
I'm using only one DLC (royalty) but i've been tested the problem only with base game too, still happens.
Harmony is v2.4.1.0
I've seen now that one of the requirement of the mod is the DLC Biotech, but as of before the latest patch i could use the mod without any issue. If that is now mandatory because of the changes i apologize for the inconvenience
The mods are loaded as they should be (auto-sort and however no red issue): Harmony-Core-(DLC)-Humanoid Alien Races-Celestia.
Yes, the game worked just perfectly before the 20th of august, i did not add or remove mods in the meantime. As of the other day i noticed that the HUD of some of the production machine (example the Electric smelter) was missing, opening the Log with an error(if you need the log i can recreate the bug and provide it to you).
By further investigation i found the problem with the tech tree and after much more testing your mod was causing the problem.
I tested many times doing combinations, but i found out that by having ONLY the minimum mods required i could generate the bug. Tested in my main game save and tested in new clean saves.
If you need more clarification i will provide as much as i can!
I have no idea why this error is occurring :(
I'm certain this error is unrelated to the Biotech DLC, as this dependency is prepared for a future update, and we haven't uploaded this testing content yet. I also tried create a new save with only Royalty+Core, as well as with only Core, and even loading old saves that used old version mods and load it with newly version, but similarly, no such error occurred.
I'm very sorry for the inconvenience, but unfortunately, I don't seem to be able to solve this issue. Thank you so much for your help. We will continue to monitor this issue as much as possible and try to solve it, but for now, it seems there's nothing I can do.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
Verse.FloatMenu:.ctor (System.Collections.Generic.List`1<Verse.FloatMenuOption>)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.BillStack.DoListing_Patch2 (RimWorld.BillStack,UnityEngine.Rect,System.Func`1<System.Collections.Generic.List`1<Verse.FloatMenuOption>>,UnityEngine.Vector2&,single&)
RimWorld.HealthCardUtility:DrawMedOperationsTab (UnityEngine.Rect,Verse.Pawn,Verse.Thing,single)
RimWorld.HealthCardUtility:DrawHealthSummary (UnityEngine.Rect,Verse.Pawn,bool,Verse.Thing)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.HealthCardUtility.DrawPawnHealthCard_Patch2 (UnityEngine.Rect,Verse.Pawn,bool,bool,Verse.Thing)
RimWorld.ITab_Pawn_Health:FillTab ()
Verse.InspectTabBase/<>c__DisplayClass19_0:<DoTabGUI>b__0 ()
Verse.ImmediateWindow:DoWindowContents (UnityEngine.Rect)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
答案是我还没来得及做适配!与其问为什么有这个bug,我更想知道渊铃是在什么情况下出现的,我得把这玩意暂时禁用了
It's in 1.6 > Defs > ThingDefs_Item > Items_Utility.xml
It's that space at the end of the description after "further Celestia techology."