Garry's Mod

Garry's Mod

Black Mesa: Definitive Edition Weapons
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Limakenori  [开发者] 5 月 31 日 上午 2:40
[BMW] Bug Reports
report your bugs here!
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正在显示第 1 - 15 条,共 21 条留言
[Black Mesa: Definitive Edition Weapons] lua/effects/bm_shell_eject/init.lua:82: attempt to compare nil with number
1. unknown - lua/effects/bm_shell_eject/init.lua:82
dosh.ivon 6 月 17 日 上午 6:34 
Not game breaking at all but Gluon Gun sound when you stop shooting replaces the sound when you unfreeze an object using R
Limakenori  [开发者] 6 月 17 日 上午 6:55 
引用自 dosh.ivon
Not game breaking at all but Gluon Gun sound when you stop shooting replaces the sound when you unfreeze an object using R
Sound replacement is impossible in this addon since all sounds have been put inside a special "bm" folder.
dosh.ivon 6 月 17 日 上午 7:25 
I see
choops 6 月 17 日 下午 10:08 
引用自 Limakenori
引用自 dosh.ivon
Not game breaking at all but Gluon Gun sound when you stop shooting replaces the sound when you unfreeze an object using R
Sound replacement is impossible in this addon since all sounds have been put inside a special "bm" folder.

[Black Mesa: Definitive Edition Weapons] SetBoneMatrix: Bone is unwriteable
1. unknown - lua/weapons/weapon_lima_bm_base.lua:93

what happens is the satchel only has one hand, and it isnt holding the satchel, but holding the trigger button thing, leaving the satchel model floating and the main hand holding nothing
SpyroCheong 6 月 19 日 上午 3:49 
There's something wrong about this... I shoot every gun and it literally killed me it's like I'm shooting myself. It's there something it can fix?

[nvm i fix it. I realized I use the realistic bullet overhaul. That's why is broken :/ ]
最后由 SpyroCheong 编辑于; 6 月 19 日 上午 3:56
Cj ROCKS 6 月 24 日 下午 4:12 
Hey, I found some stuff after testing these for days:

Crosshairs look bugged, pixelated and inaccurate to the original game, mainly the Shotgun, Magnum and the Hive Hand.

The placement of the weapons in the inventory is inaccurate and all over the place, like the SMG, it messes up with my muscle memory.

There's something wrong with the Rocket Launcher possibly the hitbox of the rocket, it explodes when the player shoots it and is close a wall, but the rocket itself is not touching any walls.

The explosion of Tripmines don't make other Tripmines explode even if they are near to each other

If you change to another weapon before you throw the Frag Grenade, the next time you change back to the Frag, it'll throw the grenade automatically and explode in your face.

When the snarks attack you, they can sometimes immobilize you and even block doors from opening.

When you shoot a ragdoll with the Hive Hand around 30 or less times, that ragdoll de-spawns.

When using the addon "RagMod Reworked", and having the snarks equipped, everytime you become a ragdoll you drop the snark nest, you can do that forever.

I could take screenshots and videos if you need them!
On some maps the weapons are broken completely. they have no textures and i cant do anything with them
stg 7 月 15 日 下午 3:55 
The tau cannon wheel stops rotating in the inspect animation after doing a charged shot
gabberdans 7 月 18 日 下午 2:53 
shotgun always racks after reload instead of only being on an empty reload
crossbow shoots a little to the right
Georg 7 月 20 日 上午 5:51 
[Оружие Black Mesa: Definitive Edition] SetBoneMatrix: Bone is unwriteable
1. gm_func - lua/weapons/weapon_lima_bm_base.lua:93
2. unknown - lua/includes/modules/hook.lua:324
A F###ING RANDON BUG
Limakenori  [开发者] 7 月 20 日 上午 5:53 
引用自 Georg
[Оружие Black Mesa: Definitive Edition] SetBoneMatrix: Bone is unwriteable
1. gm_func - lua/weapons/weapon_lima_bm_base.lua:93
2. unknown - lua/includes/modules/hook.lua:324
A F###ING RANDON BUG
What?!??!?!?
Actually you just didn't read description.
Sparrow 7 月 26 日 下午 1:28 
i shot a strider with the mp5 grenade and the game crashed.
the satchel charge viewmodel appears to be broken:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3545865323
最后由 spookisaurus o-o 编辑于; 8 月 9 日 下午 9:12
Limakenori  [开发者] 8 月 9 日 下午 10:06 
引用自 crashosaurus OwO
the satchel charge viewmodel appears to be broken:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3545865323
And you didn't read description.
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