Slay the Spire

Slay the Spire

神秘学者-福来蓟 v1.1.10
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Call of Fleet  [开发者] 5 月 28 日 上午 3:41
Bug feedback
Report Bug there.

If game crashes, please select the "debug" between the "start" at the mts screen before start.
Then once game crashes, send me the log in mts.
Find the first "at" in log, only need this part.
Like:
core.CardCrawlGame> Exception caught
java.lang.NullPointerException: null
at ...
at ...
最后由 Call of Fleet 编辑于; 5 月 28 日 上午 3:42
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正在显示第 1 - 15 条,共 28 条留言
IsleGrey 5 月 28 日 下午 12:53 
Second sight isn't removing the cards original text. the words are overlapping.
Call of Fleet  [开发者] 5 月 28 日 下午 7:11 
引用自 IsleGrey
Second sight isn't removing the cards original text. the words are overlapping.
I'm sorry for that obvious issue, I changed something and forget to test it in English
It was fixed in v1.1.3
南国 5 月 30 日 下午 10:54 
x药好像触发不了。。。
Call of Fleet  [开发者] 5 月 30 日 下午 11:28 
引用自 南国
x药好像触发不了。。。
已修复(v1.1.5)
zun_wu 6 月 3 日 上午 2:57 
Version Info:
- Java version (1.8.0_144)
- Slay the Spire (12-18-2022)
- ModTheSpire (3.30.3)
Mod list:
- Azami (1.1.6)
- basemod (5.55.3)
- stslib (2.11.1)

Begin patching...
Patching enums...Done.
Finding core patches...
Finding patches...
Patching Overrides...
Injecting patches...Done.
Compiling patched classes...Done.
Busting enums...Done.

Setting isModded = true...Done.

Adding ModTheSpire to version...Done.

Initializing mods...
- Azami
- azami.AzamiMod
java.lang.reflect.InvocationTargetException
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at com.evacipated.cardcrawl.modthespire.Patcher.initializeMods(Patcher.java:49)
at com.evacipated.cardcrawl.modthespire.Loader.runMods(Loader.java:501)
at com.evacipated.cardcrawl.modthespire.ui.ModSelectWindow.lambda$null$1(ModSelectWindow.java:285)
at java.lang.Thread.run(Thread.java:748)
Caused by: java.lang.NullPointerException
at basemod.BaseMod.subscribeIfInstance(BaseMod.java:2867)
at basemod.BaseMod.subscribe(BaseMod.java:2887)
at azami.AzamiMod.<init>(AzamiMod.java:59)
at azami.AzamiMod.initialize(AzamiMod.java:42)
... 8 more


运行不了
Call of Fleet  [开发者] 6 月 3 日 上午 4:14 
引用自 zun_wu
Version Info:
- Java version (1.8.0_144)
- Slay the Spire (12-18-2022)
- ModTheSpire (3.30.3)
Mod list:
- Azami (1.1.6)
- basemod (5.55.3)
- stslib (2.11.1)

Begin patching...
Patching enums...Done.
Finding core patches...
Finding patches...
Patching Overrides...
Injecting patches...Done.
Compiling patched classes...Done.
Busting enums...Done.

Setting isModded = true...Done.

Adding ModTheSpire to version...Done.

Initializing mods...
- Azami
- azami.AzamiMod
java.lang.reflect.InvocationTargetException
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at com.evacipated.cardcrawl.modthespire.Patcher.initializeMods(Patcher.java:49)
at com.evacipated.cardcrawl.modthespire.Loader.runMods(Loader.java:501)
at com.evacipated.cardcrawl.modthespire.ui.ModSelectWindow.lambda$null$1(ModSelectWindow.java:285)
at java.lang.Thread.run(Thread.java:748)
Caused by: java.lang.NullPointerException
at basemod.BaseMod.subscribeIfInstance(BaseMod.java:2867)
at basemod.BaseMod.subscribe(BaseMod.java:2887)
at azami.AzamiMod.<init>(AzamiMod.java:59)
at azami.AzamiMod.initialize(AzamiMod.java:42)
... 8 more


运行不了
basemod放第一个
bell 6 月 3 日 上午 5:15 
牌库界面看不了灵视的效果啊
Call of Fleet  [开发者] 6 月 3 日 上午 6:34 
引用自 bell
牌库界面看不了灵视的效果啊
可能是mod冲突导致的
bell 6 月 3 日 上午 7:12 
引用自 Call of Fleet
引用自 bell
牌库界面看不了灵视的效果啊
可能是mod冲突导致的
一个叫克图格亚Cthugha的mod和本mod冲突了
Cause:
java.lang.NullPointerException
at com.megacrit.cardcrawl.actions.common.DamageAllEnemiesAction.update(DamageAllEnemiesAction.java:98)
at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:179)
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:325)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2532)
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:876)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:423)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
死灵书在打出第二张灵能之刃时报错,我在上一回合洗入6张塔罗牌,随机打出的命运牌在打出灵能之刃时报错
Pandemonium 6 月 3 日 下午 1:44 
There's a weird incompatibility with the battle towers mod. Whenever you try to enter second sight while in the battle towers it gets stuck replaying the beginning of the animation on loop, locking up the game and forcing you to restart.
Nao7335 6 月 4 日 上午 2:46 
It starts up the game and I can hear music and buttons, but it's an empty screen. No other mods downloaded other than basemod.
Call of Fleet  [开发者] 6 月 4 日 上午 3:02 
Cause:
java.lang.NullPointerException
at com.megacrit.cardcrawl.actions.common.DamageAllEnemiesAction.update(DamageAllEnemiesAction.java:98)
at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:179)
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:325)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2532)
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:876)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:423)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
死灵书在打出第二张灵能之刃时报错,我在上一回合洗入6张塔罗牌,随机打出的命运牌在打出灵能之刃时报错
已修复(v1.1.7)
Call of Fleet  [开发者] 6 月 4 日 上午 3:02 
引用自 Pandemonium
There's a weird incompatibility with the battle towers mod. Whenever you try to enter second sight while in the battle towers it gets stuck replaying the beginning of the animation on loop, locking up the game and forcing you to restart.
Fixed(v1.1.7)
Call of Fleet  [开发者] 6 月 4 日 上午 3:03 
引用自 Nao7335
It starts up the game and I can hear music and buttons, but it's an empty screen. No other mods downloaded other than basemod.
I can't tell what problem is causing it
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