Project Zomboid

Project Zomboid

[B42] Box more!
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Bugs
Posting bugs here
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正在显示第 1 - 11 条,共 11 条留言
Jason Cyberius 5 月 24 日 下午 3:24 
Heyo!

Seems like lighters are doing an interesting calculation for what is used to pack:

https://imgur.com/a/QFwyuhk

Base.Lighter

I have other mods, so possible a conflict. So if you don't encounter same issue yourself, of course ignore this post.

BTW appreciate the mod! I've found having a general bug discussion is really useful so I took liberty of making one. Thanks again!
最后由 Jason Cyberius 编辑于; 5 月 24 日 下午 3:26
Jason Cyberius 5 月 24 日 下午 3:30 
Issue #2

Packing recipes created by this mod are in the 'misc' category. It would be awesome if you added a category to each craftrecipe:

craftRecipe PackBoxOfSleepingPills { timedAction = PlaceAmmoInBox, Time = 15, Tags = InHandCraft;CanBeDoneInDark, category = Packing, inputs { item 240 [Base.PillsSleepingTablets] flags[Prop2], } outputs { item 1 Base.BoxOfSleepingPills, } }

https://imgur.com/a/CKxvVFb
最后由 Jason Cyberius 编辑于; 5 月 24 日 下午 3:32
freaka the north  [开发者] 5 月 24 日 下午 3:33 
引用自 SecretFear
Heyo!

Seems like lighters are doing an interesting calculation for what is used to pack:

https://imgur.com/a/QFwyuhk

Base.Lighter

I have other mods, so possible a conflict. So if you don't encounter same issue yourself, of course ignore this post.

BTW appreciate the mod! I've found having a general bug discussion is really useful so I took liberty of making one. Thanks again!

In order to pack the lighters, I have to rely on the usage value. So, to pack 24 lighters i need to pack 120 uses. I dont know any better way to do it at this moment, but it works as I need it!
freaka the north  [开发者] 5 月 24 日 下午 3:33 
引用自 SecretFear
Issue #2

Packing recipes created by this mod are in the 'misc' category. It would be awesome if you added a category to each craftrecipe:

craftRecipe PackBoxOfSleepingPills { timedAction = PlaceAmmoInBox, Time = 15, Tags = InHandCraft;CanBeDoneInDark, category = Packing, inputs { item 240 [Base.PillsSleepingTablets] flags[Prop2], } outputs { item 1 Base.BoxOfSleepingPills, } }

https://imgur.com/a/CKxvVFb

Will do.
Jason Cyberius 5 月 24 日 下午 3:34 
引用自 freaka the north
引用自 SecretFear
Heyo!

Seems like lighters are doing an interesting calculation for what is used to pack:

https://imgur.com/a/QFwyuhk

Base.Lighter

I have other mods, so possible a conflict. So if you don't encounter same issue yourself, of course ignore this post.

BTW appreciate the mod! I've found having a general bug discussion is really useful so I took liberty of making one. Thanks again!

In order to pack the lighters, I have to rely on the usage value. So, to pack 24 lighters i need to pack 120 uses. I dont know any better way to do it at this moment, but it works as I need it!

Ahh thanks! I've made a similar local packing mod but never messed with the liquids so that makes sense!
freaka the north  [开发者] 5 月 24 日 下午 3:35 
引用自 SecretFear
引用自 freaka the north

In order to pack the lighters, I have to rely on the usage value. So, to pack 24 lighters i need to pack 120 uses. I dont know any better way to do it at this moment, but it works as I need it!

Ahh thanks! I've made a similar local packing mod but never messed with the liquids so that makes sense!
Its not even a liquid, its the usedelta value! Liquids are a whole different story, its messy to try and pack those but I'm trying!
Jason Cyberius 5 月 24 日 下午 3:38 
Good luck! TIL. I only did the basic materials like bars and scraps when I made mine. Nothing with variable values in the item. And thanks! Yours is so much more comprehensive than anything else out on B42, respect!
Amenophis 5 月 25 日 上午 5:36 
The boxed weight of steel rods seems incorrect.
Based on the logic applied to other items, boxing reduces total weight by 1/3 — for instance, 6 iron pipes (2.5 each) = 15 unboxed, but the box weighs 10, which is 2/3 of the total.
Steel rods weigh 1.5 each, so 6 of them = 9 unboxed, meaning the boxed version should weigh 6 (9 × 2/3).
However, the current box still weighs 10, which seems inconsistent.
I haven’t noticed this issue with other boxed items so far.
最后由 Amenophis 编辑于; 5 月 25 日 上午 5:43
freaka the north  [开发者] 5 月 25 日 上午 6:39 
引用自 Amenophis
The boxed weight of steel rods seems incorrect.
Based on the logic applied to other items, boxing reduces total weight by 1/3 — for instance, 6 iron pipes (2.5 each) = 15 unboxed, but the box weighs 10, which is 2/3 of the total.
Steel rods weigh 1.5 each, so 6 of them = 9 unboxed, meaning the boxed version should weigh 6 (9 × 2/3).
However, the current box still weighs 10, which seems inconsistent.
I haven’t noticed this issue with other boxed items so far.

Many of the items are inconsistent, those issues will have to be worked out. Thanks for bringing this up!
Phil 9 月 20 日 上午 6:49 
Sep 20, 2025 3:31:50 PM zombie.Lua.LuaManager RunLuaInternal
SEVERE: Error found in LUA file: D:/Steam/steamapps/workshop/content/108600/3486522951/mods/Box more! distros/42/media/lua/server/bm_easydistro.lua
ERROR: General f:0, t:1758375110823> ExceptionLogger.logException> Exception thrown
se.krka.kahlua.vm.KahluaException: bm_easydistro.lua:89: unexpected symbol near `|` at LexState.lexerror(LexState.java:278).
Stack trace: ...
java.base/java.lang.Thread.run(Unknown Source)
WARN : Lua f:0, t:1758375110833> LuaManager$GlobalObject.require > require("!_TargetSquare_OnLoad") failed
freaka the north  [开发者] 9 月 20 日 下午 1:41 
crud
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