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Unless you’re triggering hundreds of recalculations every second, you should see no noticeable FPS hit.
Maybe a option to choose to enable it for all units.
If you need all units, I can probably add the action in one of the scripts to every soldier and vice versa.
If you're running Zeus Enhanced, its custom RMB menu will override the menu I had, which I totally forgot that ZE had it, or I might've accidentally removed it in a previous update, or something went wrong in one of the scripts. Either way, I'm currently looking into it and will update the mod accordingly.
I'm working on an update to make it more automated so that even after mission start it'll pick up on dynamically/newly spawned AI. Until then, a one-liner in your late-spawn logic is the easiest workaround.
Thanks! looking forward to the automated version