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The idea is to make it valid for both, a spirit based 'good' religion and a 'cult' for the tentacle enjoyers and torture guys simultaneously (so spawned unit needs to be different baed on alignment I suppose).
Maybe good idea, maybe bad, I dunno :)
Curse of the Moon will be coming next patch. :)
I have multiples such traits planned after the archon patch. I tend to go more specific on the recipient of the worship though, that way I can make it more flavourful.
For the traditional zeal shenanigans I've got an inquisition one coming up soon©. Also heralds of the tentacles for those crazy kraken worshippers.
Interesting, I do have some ideas here. Perhaps going towards shinobi.
I actually have thought about it, but I haven't got the faintest clue how I would have to go about making it.
Got another idea, a society centered around casting points. Get a hit to the effectiveness of spells but be able to cast more than others. Could be done by making a building that gives a lot of casting points instead of fiddling around with deeper mechanics (fe. template excavated layline). Also the faction unit could have the ability that grants a second spell in combat, like the wizard leader, but as a downside all damage spells are like 20% weaker and world damage spells are also weaker.