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I removed this mod for two reasons:
1. It links to the old NT Cybernetics as a dependency in the game making it look like something is broken, but in reality nothing really is.
2. If you look at the mod page for the one I have in this collection it states that it has built in compatibility for Immersive Repairs and as such I decided to remove this because it didn't serve a purpose in the first place.
Looking at your mod collection it appears that you have the same NT Cybernetics as this collection, so I suggest you remove the NT Cybernetics Compatibility Patch to "debloat" your collection due to the reasons stated above. :D