Team Fortress 2

Team Fortress 2

★ Unusual Taunt Effect: Seamine
Z-fighting with certain unusual effects.
(These issues have already been forwarded to the particle designer of seamines on behalf of a co designer, I am only posting this here for redundancy,)

Seamines seems to have a problem where certain cloud based effects (stormy storm, blizzardy storm, stormy 13th, cloudy moon, harvest moon etc) will completely disappear and not render at certain angles with the taunt because of z-fighting, This is most obvious when sitting still on looping taunts such as the zoomin broom, victory lap, Russian rub down,Tailored Terminal and basically all other looping taunt that allow the player to free look while using them, and I just wanted to see if this was at all possible to fix so that players are able to enjoy their new effect without z-fighting causing their other effects to not render at the same time or if this is a engine wide bug that's not able to be changed without a github issue.

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3538204307

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3538206058