边缘世界 RimWorld

边缘世界 RimWorld

D-FunctionalAmmunition Library
PolandBall  [开发者] 5 月 21 日 上午 1:28
Bug Report & Suggestions(错误报告与建议区)
Do not upload any duplicate stackrace files, The error report for the line 'see ref for original' has only one purpose: to inform you that this error has occurred multiple times.

不要上传任何带有 Duplicate stacktrace, see ref for original 这行的错误报告,这东西只有一个意义就是告诉你此错误多次存在。
最后由 PolandBall 编辑于; 5 月 21 日 上午 1:29
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nope 5 月 23 日 上午 12:47 
今天更新以后使用120 125 105炮弹的载具普遍出现这个红字是什么情况?
Exception ticking M2A3 布莱德利 (at (164, 0, 143)): System.MissingMethodException: void D_FuncAmmoLib.Log.LogOnce(string,int)
[Ref 2195936C]
at Vehicles.VehiclePawn.TickAllComps () [0x0001c] in <b0a7aa2261564289b7b5d8798d3df720>:0
at Vehicles.VehiclePawn.Tick () [0x00006] in <b0a7aa2261564289b7b5d8798d3df720>:0
at Verse.TickList.Tick () [0x0017d] in <630e2863bc9a4a3493f2eff01e3a9556>:0
- TRANSPILER net.pardeike.rimworld.lib.harmony: IEnumerable`1 VisualExceptions.ExceptionsAndActivatorHandler:Transpiler(IEnumerable`1 instructions, MethodBase original)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickList.Tick_Patch0 (Verse.TickList)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch6 (Verse.TickManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.TickManagerUpdate_Patch1 (Verse.TickManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch3 (Verse.Game)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root_Play.Update_Patch2 (Verse.Root_Play)
DsW-4  [开发者] 5 月 23 日 上午 1:31 
引用自 nope
今天更新以后使用120 125 105炮弹的载具普遍出现这个红字是什么情况?
Exception ticking M2A3 布莱德利 (at (164, 0, 143)): System.MissingMethodException: void D_FuncAmmoLib.Log.LogOnce(string,int)
[Ref 2195936C]
at Vehicles.VehiclePawn.TickAllComps () [0x0001c] in <b0a7aa2261564289b7b5d8798d3df720>:0
at Vehicles.VehiclePawn.Tick () [0x00006] in <b0a7aa2261564289b7b5d8798d3df720>:0
at Verse.TickList.Tick () [0x0017d] in <630e2863bc9a4a3493f2eff01e3a9556>:0
- TRANSPILER net.pardeike.rimworld.lib.harmony: IEnumerable`1 VisualExceptions.ExceptionsAndActivatorHandler:Transpiler(IEnumerable`1 instructions, MethodBase original)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickList.Tick_Patch0 (Verse.TickList)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch6 (Verse.TickManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.TickManagerUpdate_Patch1 (Verse.TickManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch3 (Verse.Game)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root_Play.Update_Patch2 (Verse.Root_Play)

已提交修复,请检查是否还有此类问题复现
nope 5 月 23 日 上午 10:08 
引用自 DsW-4
引用自 nope
今天更新以后使用120 125 105炮弹的载具普遍出现这个红字是什么情况?
Exception ticking M2A3 布莱德利 (at (164, 0, 143)): System.MissingMethodException: void D_FuncAmmoLib.Log.LogOnce(string,int)
[Ref 2195936C]
at Vehicles.VehiclePawn.TickAllComps () [0x0001c] in <b0a7aa2261564289b7b5d8798d3df720>:0
at Vehicles.VehiclePawn.Tick () [0x00006] in <b0a7aa2261564289b7b5d8798d3df720>:0
at Verse.TickList.Tick () [0x0017d] in <630e2863bc9a4a3493f2eff01e3a9556>:0
- TRANSPILER net.pardeike.rimworld.lib.harmony: IEnumerable`1 VisualExceptions.ExceptionsAndActivatorHandler:Transpiler(IEnumerable`1 instructions, MethodBase original)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickList.Tick_Patch0 (Verse.TickList)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch6 (Verse.TickManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.TickManagerUpdate_Patch1 (Verse.TickManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch3 (Verse.Game)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root_Play.Update_Patch2 (Verse.Root_Play)

已提交修复,请检查是否还有此类问题复现
没试完全部载具 但之前出红字的都正常了
seems there is some sort of with incompatibility Vanilla Vehicles Expanded. Getting this with the minimal number of mods to load Combat Extended, Vanilla Vehicles Expanded, and D-Lib. Removing D-Lib and no errors. Removing Vanilla Vehicles Expanded and no errors. Removing Combat Extended also gets me no errors, but... ...anyway not sure if this error message is useful, let me know if there is something more I can do to help.

[D_FuncAmmoLib]Field not found: Vehicles.VehicleTurretDef Vehicles.VehicleTurret.turretDef Due to: Could not find field in class
[Ref ACCE75C5]
at System.Collections.Generic.List`1[T].FindIndex (System.Int32 startIndex, System.Int32 count, System.Predicate`1[T] match) [0x00033] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Collections.Generic.List`1[T].FindIndex (System.Predicate`1[T] match) [0x00000] in <51fded79cd284d4d911c5949aff4cb21>:0
at Verse.GenCollection.Any[T] (System.Collections.Generic.List`1[T] list, System.Predicate`1[T] predicate) [0x00000] in <24d25868955f4df08b02c73b55f389fe>:0
D_FuncAmmoLib.Vehicle.AutoPatch+CE_Patch..cctor()
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.UnityEngine.StackTraceUtility.ExtractStackTrace_Patch1()
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.Log.Error_Patch2(System.String)
[D-FunctionalAmmunition Library, D_FuncAmmoLib.dll] D_FuncAmmoLib.Log.Error(System.String str)
[D-FunctionalAmmunition Library, D_FuncAmmoLib.Vehicle.dll] D_FuncAmmoLib.Vehicle.AutoPatch+CE_Patch..cctor()
[D-FunctionalAmmunition Library, D_FuncAmmoLib.Vehicle.dll] D_FuncAmmoLib.Vehicle.Base.CombatExtended()
[D-FunctionalAmmunition Library, D_FuncAmmoLib.Vehicle.dll] D_FuncAmmoLib.Vehicle.Base+PatchWork..cctor()
[System, mscorlib.dll] System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor(System.IntPtr)
[System, mscorlib.dll] System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor(System.RuntimeTypeHandle type)
[Core, Assembly-CSharp.dll] Verse.StaticConstructorOnStartupUtility.CallAll()
[Core, Assembly-CSharp.dll] Verse.PlayDataLoader+<>c.<DoPlayLoad>b__4_4()
[Core, Assembly-CSharp.dll] Verse.LongEventHandler.ExecuteToExecuteWhenFinished()
[Core, Assembly-CSharp.dll] Verse.LongEventHandler.UpdateCurrentAsynchronousEvent()
[Core, Assembly-CSharp.dll] Verse.LongEventHandler.LongEventsUpdate(System.Boolean& sceneChanged)
[Core, Assembly-CSharp.dll] Verse.Root.Update()
[Core, Assembly-CSharp.dll] Verse.Root_Entry.Update()
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