Garry's Mod

Garry's Mod

SlashCo (Beta Version)
Raphael  [开发者] 4 月 6 日 下午 5:01
Bugs
Post any bugs found here or preferably in the GitHub repo: https://github.com/Mantibro/SlashCo
最后由 Raphael 编辑于; 6 月 9 日 上午 2:41
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正在显示第 1 - 15 条,共 15 条留言
ValunDeMort 6 月 3 日 上午 7:28 
when i entered to gamemode - server is started to lag, very hard and i don't understand why, on other servers he's not lagging
Raphael  [开发者] 6 月 7 日 上午 2:02 
引用自 ValunDeMort
when I entered to gamemode - server is started to lag, very hard, and I don't understand why, on other servers he's not lagging

What do you mean with lag, like the server itself is lagging or the clients that play on it?
Additionally, are there any warnings or errors that occur in the console when it happens?
johnysoi 8 月 22 日 上午 8:57 
If spam q in lobby you'll get bugged for the map.:steamhappy:
johnysoi 8 月 22 日 上午 9:23 
For some reason, I got a map that I didn't install and the game didn't start. Аnd the question is, let's take me as an example, can I make slashers based on a Screamer (Sorry for errors i'm using translator)

[_workshop] addons/_workshop/gamemodes/slashco/entities/entities/sc_crimclone.lua:26: Expected self.AssignedSlasher to be valid!
1. error - [C]:-1
2. unknown - addons/_workshop/gamemodes/slashco/entities/entities/sc_crimclone.lua:26

I using beta and unpacked version maybe it broke something
Raphael  [开发者] 9 月 1 日 下午 12:42 
Should be fixed now.
9FriskY9 9 月 4 日 上午 8:55 
Do I have to have the original Slashco addon and its respective content packs disabled for this to work? Or will launching on the Slashco gamemode from the menu automatically launch in the beta gamemode?
johnysoi 9 月 12 日 上午 11:09 
[SlashCo (Beta Version)] gamemodes/slashco/gamemode/slasher/sv_slasher_func.lua:121: attempt to compare number with nil
1. fn - gamemodes/slashco/gamemode/slasher/sv_slasher_func.lua:121
2. unknown - lua/ulib/shared/hook.lua:115 (x740)


[SlashCo (Beta Version)] lua/slashco/slasher/watcher.lua:235: attempt to compare number with nil
1. SlasherFunction - lua/slashco/slasher/watcher.lua:235
2. slasherButtons - gamemodes/slashco/gamemode/init.lua:309
3. unknown - gamemodes/slashco/gamemode/init.lua:343
johnysoi 9 月 12 日 上午 11:24 
[SlashCo (Beta Version)] lua/slashco/item/costcopizza.lua:44: attempt to index local 'dmg' (a nil value)
1. ItemFunction - lua/slashco/item/costcopizza.lua:44
2. unknown - gamemodes/slashco/gamemode/init.lua:742
3. TraceHullAttack - [C]:-1
4. SlasherFunction - lua/slashco/slasher/abomignat.lua:110
5. fn - gamemodes/slashco/gamemode/slasher/sv_slasher_func.lua:177
6. unknown - lua/ulib/shared/hook.lua:115

[SlashCo (Beta Version)] lua/slashco/item/costcopizza.lua:44: attempt to index local 'dmg' (a nil value)
1. ItemFunction - lua/slashco/item/costcopizza.lua:44
2. unknown - gamemodes/slashco/gamemode/init.lua:742

[SlashCo (Beta Version)] gamemodes/slashco/gamemode/audiosystem/cl_audiosystem.lua:81: [SlashCo] Failed to create audio channel! (41, BASS_ERROR_FILEFORM, sound/slashco/beerkeg_tinnitus.ogg)

1. error - [C]:-1
2. unknown - gamemodes/slashco/gamemode/audiosystem/cl_audiosystem.lua:81
johnysoi 9 月 14 日 上午 9:06 
[SlashCo (Beta Version)] gamemodes/slashco/gamemode/slasher/sv_slasher_func.lua:121: attempt to compare number with nil 1. fn - gamemodes/slashco/gamemode/slasher/sv_slasher_func.lua:121 2. unknown - lua/ulib/shared/hook.lua:115 (x566)
[SlashCo (Beta Version)] lua/slashco/slasher/tyler.lua:58: attempt to index global 'slasher' (a nil value) 1. OnBalanceForPlayers - lua/slashco/slasher/tyler.lua:58 2. OnSlasherSpawned - gamemodes/slashco/gamemode/slasher/sv_slasher_func.lua:60 3. SpawnSlasher - gamemodes/slashco/gamemode/sv_spawning.lua:361 4. MakeGasCan - gamemodes/slashco/entities/entities/sc_generator.lua:211 5. unknown - gamemodes/slashco/entities/entities/sc_generator.lua:294
Raphael  [开发者] 9 月 14 日 下午 4:41 
引用自 9FriskY9
Do I have to have the original Slashco addon and its respective content packs disabled for this to work? Or will launching on the Slashco gamemode from the menu automatically launch in the beta gamemode?

Currently, it may have conflicts if you have both the original Slashco addon and this beta addon.
If there are any errors caused by them conflicting you should disable either the original or this beta addon.
Raphael  [开发者] 9 月 14 日 下午 4:43 
引用自 johnysoi
[SlashCo (Beta Version)] lua/slashco/item/costcopizza.lua:44: attempt to index local 'dmg' (a nil value)
1. ItemFunction - lua/slashco/item/costcopizza.lua:44
2. unknown - gamemodes/slashco/gamemode/init.lua:742
3. TraceHullAttack - [C]:-1
4. SlasherFunction - lua/slashco/slasher/abomignat.lua:110
5. fn - gamemodes/slashco/gamemode/slasher/sv_slasher_func.lua:177
6. unknown - lua/ulib/shared/hook.lua:115

[SlashCo (Beta Version)] lua/slashco/item/costcopizza.lua:44: attempt to index local 'dmg' (a nil value)
1. ItemFunction - lua/slashco/item/costcopizza.lua:44
2. unknown - gamemodes/slashco/gamemode/init.lua:742

[SlashCo (Beta Version)] gamemodes/slashco/gamemode/audiosystem/cl_audiosystem.lua:81: [SlashCo] Failed to create audio channel! (41, BASS_ERROR_FILEFORM, sound/slashco/beerkeg_tinnitus.ogg)

1. error - [C]:-1
2. unknown - gamemodes/slashco/gamemode/audiosystem/cl_audiosystem.lua:81

Should all be fixed now except for the audiosystem one, as that one seems to be inconsistent and difficult to reproduce reliably (I'm already aware of this issue for a good while yet can't find any good solution).
there door bug and say this in console also i can see since door are
Invisible props_c17/door01_left.mdl
johnysoi 9 月 29 日 上午 7:39 
[SlashCo] Player "Раковой случай" was set to spectator because we were unable to properly spawn them! (Error: "lua/slashco/slasher/watcher.lua:48: attempt to index global 'slasher' (a nil value)"

[SlashCo (Beta Version)] lua/slashco/slasher/watcher.lua:48: attempt to index global 'slasher' (a nil value)
1. OnBalanceForPlayers - lua/slashco/slasher/watcher.lua:48
2. OnSlasherSpawned - gamemodes/slashco/gamemode/slasher/sv_slasher_func.lua:74
3. SpawnSlasher - gamemodes/slashco/gamemode/sv_spawning.lua:361
4. MakeGasCan - gamemodes/slashco/entities/entities/sc_generator.lua:211
5. unknown - gamemodes/slashco/entities/entities/sc_generator.lua:294

[SlashCo (Beta Version)] lua/slashco/slasher/watcher.lua:48: attempt to index global 'slasher' (a nil value)
1. OnBalanceForPlayers - lua/slashco/slasher/watcher.lua:48
2. OnSlasherSpawned - gamemodes/slashco/gamemode/slasher/sv_slasher_func.lua:74
3. SpawnSlasher - gamemodes/slashco/gamemode/sv_spawning.lua:361
4. MakeBattery - gamemodes/slashco/entities/entities/sc_generator.lua:190
5. unknown - gamemodes/slashco/entities/entities/sc_generator.lua:161

Timer Failed! [Simple][@gamemodes/slashco/entities/entities/sc_generator.lua (line 293)]
Raphael  [开发者] 9 月 29 日 上午 8:08 
there door bug and say this in console also i can see since door are
Invisible props_c17/door01_left.mdl

This is almost always related to Maps and not the gamemode itself :/
This is the related gmod issue: https://github.com/Facepunch/garrysmod-issues/issues/2650
Raphael  [开发者] 9 月 29 日 下午 3:44 
引用自 johnysoi
[SlashCo] Player "Раковой случай" was set to spectator because we were unable to properly spawn them! (Error: "lua/slashco/slasher/watcher.lua:48: attempt to index global 'slasher' (a nil value)"

[SlashCo (Beta Version)] lua/slashco/slasher/watcher.lua:48: attempt to index global 'slasher' (a nil value)
1. OnBalanceForPlayers - lua/slashco/slasher/watcher.lua:48
2. OnSlasherSpawned - gamemodes/slashco/gamemode/slasher/sv_slasher_func.lua:74
3. SpawnSlasher - gamemodes/slashco/gamemode/sv_spawning.lua:361
4. MakeGasCan - gamemodes/slashco/entities/entities/sc_generator.lua:211
5. unknown - gamemodes/slashco/entities/entities/sc_generator.lua:294

[SlashCo (Beta Version)] lua/slashco/slasher/watcher.lua:48: attempt to index global 'slasher' (a nil value)
1. OnBalanceForPlayers - lua/slashco/slasher/watcher.lua:48
2. OnSlasherSpawned - gamemodes/slashco/gamemode/slasher/sv_slasher_func.lua:74
3. SpawnSlasher - gamemodes/slashco/gamemode/sv_spawning.lua:361
4. MakeBattery - gamemodes/slashco/entities/entities/sc_generator.lua:190
5. unknown - gamemodes/slashco/entities/entities/sc_generator.lua:161

Timer Failed! [Simple][@gamemodes/slashco/entities/entities/sc_generator.lua (line 293)]

Should be fixed
最后由 Raphael 编辑于; 9 月 29 日 下午 3:44
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