《命令与征服:将军零点》

《命令与征服:将军零点》

Stop GLA from Parking on Your Lawn
Map review (Because the comments have a 1k character limit
This is probably my favorite mission map on the workshop thus far. The map gives you just enough time to prepare, keeping you on your toes while forcing you on the defensive in the early game. It puts your back against the wall. That is, until you get your scud launchers out which I don't really mind. What I do mind is just how easily the western base can be ignored due to the lack of a scud storm and in my experience, unit clogging. For me though the attacks from the eastern base was more than enough to keep me occupied. I also enjoyed playing with the new laser tanks. The limited building space makes it harder to just spam power plants to sustain them especially since you don't have the advanced power plants.

The tech building placements were, interesting. The artillery platforms aside from the one inside your base are placed too far up (and too weak by default IMO) to be of any real use to the player as it is way more practical to just stay back and level the choke points with scud launchers. The hospital would be easy to defend if it weren't for the constant combat cycle attacks and once you're able the capture the other tech buildings, you're probably winning already. That being said capturing them is still a satisfying indicator of the players progress.

Visually, Its looks great with the visual appeal I would expect from an official map. If I were to remake this map, the only thing I would really change would be to remove the players access to scud launchers and add a scud storm to the western base that's built a few minutes after the one in the eastern base. Overall, if you're looking for a fun casual mission, this one is the best on the workshop.
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DrSunnystein  [开发者] 4 月 2 日 上午 9:01 
Thanks a lot for your review!! I'm super happy and honored that the map I created could bring enjoyment to players, and I'm especially thrilled that it’s become a favorite for you on the workshop. I’ll definitely take all player feedback into account to improve the quality of future maps.

As for the visuals, I personally love maps with beautifully designed environments, so it means a lot to see other players appreciate the look of this mission :D

Once again, thanks for taking the time to write such a detailed review. I’m truly grateful for your feedback!
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