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报告翻译问题








System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
at System.Collections.Generic.List`1.get_Item(Int32 index)
at MagicStorage.Common.Systems.RecurrentRecipes.RecursiveRecipe.ModifyCraftingTree(AvailableRecipeObjects available, HashSet`1 recursionStack, OrderedRecipeTree root, Int32& depth, Int32& maxDepth, Int32 parentBatches, Int32 ignoreItem) in MagicStorage\Common\Systems\RecurrentRecipes\RecursiveRecipe.cs:line 113
at MagicStorage.Common.Systems.RecurrentRecipes.RecursiveRecipe.GetCraftingTree(Int32 amountToCraft, AvailableRecipeObjects available, Int32 blockedSubrecipeIngredient) in MagicStorage\Common\Systems\RecurrentRecipes\RecursiveRecipe.cs:line 65
at MagicStorage.Common.Systems.RecurrentRecipes.RecursiveRecipe.GetCraftingInformation(Int32 amountToCraft, CraftResult& result, AvailableRecipeObjects available, Int32 blockedSubrecipeIngredient) in MagicStorage\Common\Systems\RecurrentRecipes\RecursiveRecipe.cs:line 146
at MagicStorage.Common.Systems.RecurrentRecipes.CraftingSimulation.SimulateCrafts(RecursiveRecipe recipe, Int32 amountToCraft, AvailableRecipeObjects available) in MagicStorage\Common\Systems\RecurrentRecipes\CraftingSimulation.cs:line 41
at MagicStorage.CraftingGUI.IsAvailable_CheckRecursiveRecipe(RecursiveRecipe recipe, Int32 ignoreItem) in MagicStorage\CraftingGUI.cs:line 1108
at MagicStorage.CraftingGUI.<>c__DisplayClass98_0.<IsAvailable>b__0() in MagicStorage\CraftingGUI.cs:line 1089
at MagicStorage.CraftingGUI.ExecuteInCraftingGuiEnvironment(Action action) in MagicStorage\CraftingGUI.cs:line 1223
at MagicStorage.CraftingGUI.IsAvailable(Recipe recipe, Boolean checkRecursive, Int32 ignoreItem) in MagicStorage\CraftingGUI.cs:line 1088
at MagicStorage.CraftingGUI.IsAvailable(Recipe recipe, Boolean checkRecursive) in MagicStorage\CraftingGUI.cs:line 1069
at MagicStorage.UI.RecipeHistoryEntry.Refresh() in MagicStorage\UI\RecipeHistoryEntry.cs:line 170
at MagicStorage.UI.RecipeHistory.RefreshEntries() in MagicStorage\UI\RecipeHistoryEntry.cs:line 94
at MagicStorage.UI.States.CraftingUIState.Refresh() in MagicStorage\UI\States\CraftingUIState.cs:line 798
at MagicStorage.StorageGUI.InvokeOnRefresh() in MagicStorage\StorageGUI.cs:line 108
at Terraria.Main.ConsumeAllMainThreadActions() in tModLoader\Terraria\Main.cs:line 14244
at Terraria.Main.Update(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 14282
at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 546
at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878
at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419
at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266
[01:13:54.684] [Main Thread/DEBUG] [TerrariaSteamClient]: Send: shutdown
Later on today I'll see If it's fixable.
Btw any item or only some specific ones?
1. Disable recipe recursion in magic storage (set recipe recursion depth to 0 in the mod setting)
2. Disable recipe generation of this mod (still mod settings)
Any of the 2 seems to work, your choice on which to keep