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This mod takes realism to the extreme. Try harder as if you were actually trying to break a lock with a hammer.
Hmm, I do really need to push that Voice Over update ASAP.
But please help me understand something.
as I said before, dead generator = dead you. I think I shall rather make that 'suppressor look alike group' immortal, or maybe a fade to black and text 'mission failure: Failed to preserve mission critical assets?'
"Going back to the house for an autosave?" How? Why? This one is 3 autosaves apart. The autosaves kick in after getting grenade launcher and another one after destroying the turret, did you Dev Teleport instead?
Something is clearly going on, please enlighten me, I understand your frustration as this game was made with collaboration with only a small group of playtesters (not a valve way), so maybe go ahead and watch 3rd video starting at 21:00 explains generator section in detail.
Hold on ! You did what to the turret?!?!
Maybe not so clever campaign after all...
Oh, no! I had safeguards just in case there, I need to investigate this as this is not the predicted outcome. THANK YOU
I can't get out of the elevator.
There is an invisibile wall that prevent me to go futher even with teleport.
Is there a way to skip the tutorial to prevent that?
Sorry to hear that, I promise there is no invisible walls there, I am really not sure what happened.
DId the elevator crash to the bottom? It was supposed to...
I will be adding more exciting stuff soon so maybe hold on for a bit for the full experience.
But if you really cannot wait any longer, you can restart this level, and don't exit the elevator, Press&Hold the '1' button for 4 seconds on the floor selector panel to start chapter 1.