Kenshi
New markups on goods (Новые наценки на товары)
Azamat97El  [开发者] 7 月 4 日 下午 3:58
Translation of the description into English
NOTE: English-speaking users can use this mod without looking for the English version, as there is no new text in this mod, just new prices.

This mod is aimed at the possibility of profitable and balanced trade between countries in the world of Kenshi with the help of markups on various goods.

As we know - demand gives birth to supply. So if a faction does not have access to the resources needed to cover their needs, this resource will cost more, and vice versa. Also do not forget the peculiarities of the lore.

Now I will briefly describe how the prices have changed for different factions, on which the player will be able to earn a fortune.

United Cities.
United Cities are located in an arid and desolate area. The main foodstuff is cactus. Therefore, goods produced from it will be cheaper. However, the nobility's great love of exotic products from the swamps allows them to earn a solid capital on rice products, if luck does not leave the merchants in the swamps.

Holy Nation
The Okran Valley, with its fertile fields and rivers full of fish, is the breadbasket of the entire continent. Due to the availability of various grains and vegetables, food will be much cheaper here than in other regions. Still, the rather primitive level of production allows you to earn money on electricity, books, as well as various cups and luxury items that are used in the rituals of priests.

Kingdom of Shek
The lore does not explicitly state the preferences of the horned warriors, but I have taken the liberty of assuming that the basis of their diet is meat produced on various farms and stables, as well as from hunting. It would be cheaper in this region. The cult of strength has created a demand for various jewellery made of horns and bones, and here they are in great demand. Merchants with strong riding animals can also trade in a variety of chain mail and plates.

Mongrel
The City in the Mist is under constant siege. Only the brave and desperate merchants will venture to reach it. But if they are lucky, their wallets will be bursting with kats. The inhabitants will buy up any food and drink, even at a decent markup. In return, they'll offer cheap metalwork from the local blacksmiths and armourers.

Tech Hunters
The life of these brave vagabonds is a life of forays and treks. The demand for various medical supplies, dry rations, and various camping equipment is always high. At the local flea markets, they can also snatch up various goods from the ruins that are of value to science.

Skeletons
The grim inhabitants of the Black Desert rarely welcome visitors. But even they have their needs. For example, various parts of their brethren, gears and other mechanical junk will be to their liking. And grog. Just because they like it. Skeletons have their quirks....

DeadCat
Fishermen like only two things - lying about their catch and drinking alcohol in a bar. But to drink you need kats, and to do that you need to sell fish. Which they do, for a good price.