安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








- Possibly a system where the more inhibitors there are in a system (stacking inhibitor ships), the more an enemy jump drive range in the system is lowered by?
- This'd give a very expensive way to defend critical systems, forcing conflict to progress or escape. Need feedback on this one
- Might limit this to the micro wormhole drive + jump drives, but on the other hand it'd be more useful early on... Not currently possible, but maybe if future vanilla updates add the right functions
Definitely - give me a few days cause I'm having med issues and can't focus well atm, but this'll come as an update to this mod with no extra mods needed for compatibility.
Do you happen to know the name of that mod? I searched a lot but couldn't find a mod that does anything similar to this one.