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If it helps, I got these errors:
[Dragonred: Dynamic Triggers [v0.1]] lua/includes/extensions/net.lua:212: net.WriteType: Couldn't write function (type 6)
1. error - [C]:-1
2. WriteType - lua/includes/extensions/net.lua:212
3. WriteTable - lua/includes/extensions/net.lua:146
4. WriteType - lua/includes/extensions/net.lua:191
5. WriteTable - lua/includes/extensions/net.lua:146
6. func - lua/autorun/d_dynamictriggers_servertoclienttbls.lua:52
7. unknown - lua/includes/extensions/net.lua:37
[Dragonred: Dynamic Triggers [v0.1]] Warning! A net message (DRAGON_DTRIG_UpdateNPCListToCL) is already started! Discarding in favor of the new message! (DRAGON_DTRIG_UpdateNPCWeaponsListToCL)
1. func - lua/autorun/d_dynamictriggers_servertoclienttbls.lua:69
2. unknown - lua/includes/extensions/net.lua:37
Apologies if this is too vague.
(*I think I still have some GWater2 shaders in my install of GMod that I had to drag and drop in, but I'd be surprised if they had anything to do with it.)
Maybe check the version of gmod your using through betas. I am using none, not sure if other versions will have a conflict of this addon. Since gwater requires a different beta version of gmod.
(You may not be able to spawn npcs through vj base or drgbase, haven't tested that out yet. But normal npcs should work.)