工人与资源:苏维埃共和国 Workers & Resources: Soviet Republic

工人与资源:苏维埃共和国 Workers & Resources: Soviet Republic

Airport terminal with metro station (Bugged)
Aister  [开发者] 2 月 26 日 下午 7:43
How to add your own parking spots
Step 1
- Go into your game's Main Menu > Workshop > Your Items (WIP) > Big plus button on the bottom right corner (Create new item)
- Write anything you want here. Beware that for the Item Description you cannot write it there directly, but instead use the looking glass button to select a txt file that contains the description.
- Click the big plus button on the bottom right corner again
- Once everything is done, the big plus button should change into a green tick button. If not, then there is an error somewhere, the game will tell you what went wrong.
- Click back, you'll be able to see the new mod. Take note of the number string underneath, that will be your mod ID.

Step 2
- Go to the mod folder, it should be in SteamLibrary/steamapps/workshop/content/784150/3432614041. If you see folders metro10m, metro15m,... you're at the right place
- Copy the entire mod folder to [game folder]/media_soviet/workshop_wip/[your mod ID]

Step 3
- go into the folder of the station depth that you need to edit. If you normally use the 10m depth one, go into the metro10m, and if you use 15m depth, go into metro15m. You can totally do it for all 3 if you want to.
- open up building.ini
- look for AIRPLANE_STATION_75M, this is the code for the airplane parking spots. There should be 3 "blocks" of code, starting with AIRPLANE_STATION_75M and ending with $CONNECTION_AIRROAD (and the following two lines)
- if you want, you can delete all these 3 blocks, and then add your own following this syntax:
$AIRPLANE_STATION_75M x1 0 y1 x2 0 y2 - you can replace 75M with 30M, 40M or 50M depends on the size of the parking spot you want. - (x1, y1) and (x2, y2) is the coords of the start and end of the parking spot. The airplane marking on the ground will point from (x2, y2) to (x1, y1) $CONNECTION_AIRPORT_DEAD these lines are decorative. So you can safely remove these if you want, it might cause a visual gap between the airplane parking spots and the taxiway but it will not affect the functionality of the airport at all $CONNECTION_AIRROAD x1 0 y1 x2 0 y2 - (x1, y1) is the coordinates of the connection. - (x2, y2) tells the game about the direction of the connection. The connection will point from this set of coords towards (x1, y1).
- Save the file and open the game to test the new station
- Adjust the coordinates as needed
Note: if you don't understand anything in this step, don't worry. Below is the list of different configs that I have made. Just download the ini file and replace the building.ini with it and you'll be good. If you don't find the ones that you want, post a reply and I'll see if I can help you.




FAQ:
Q: Can I upload the new config as my own mod?
A: Yes, just make sure to credit me as the creator of the original mod, as well as the link to this mod in your description.




Config list:
None for now
最后由 Aister 编辑于; 2 月 26 日 下午 7:50