Project Zomboid

Project Zomboid

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Translations
ContextMenu_ES

ContextMenu_ES = { ContextMenu_ForceSave_Done1 = "Autoguardado Completado!", ContextMenu_ForceSave_Done2 = "Guardado Manual Completado!", ContextMenu_ForceSave_Skipped = "El guardado se ha omitido, razón:%1 [x%2]", ContextMenu_ForceSave_Reason_Sleep = "Durmiendo", ContextMenu_ForceSave_Reason_Drive = "Conduciendo", ContextMenu_ForceSave_Reason_SleepOrPeace = "Durmiendo o Tranquilo", ContextMenu_ForceSave_Reason_ZedClose = "Los zombis están demasiado cerca! (%1)", }


UI_ES

UI_ES = { UI_optionscreen_binding_ForceSaveLog = "Habilitar Registro", UI_optionscreen_binding_ForceSaveAuto = "Habilitar Guardado Automático", UI_optionscreen_binding_ForceSaveMin = "Intervalo de Guardado Automático (Minutos en el juego)", UI_optionscreen_binding_ForceSaveZed = "Intervalo de Guardado Automático (Conteo de zombis)", UI_optionscreen_binding_ForceSaveSkip = "Conteo Máximo para omitir", UI_optionscreen_binding_ForceSaveManual = "Atajo de tecla para guardar manualmente", UI_optionscreen_binding_ForceSaveLog_Desc = "Si está marcado, puedes notar cómo fue tu último guardado por lo que dice el personaje", UI_optionscreen_binding_ForceSaveAuto_Desc = "Si no está marcado, solo puedes guardar el archivo presionando una tecla.", UI_optionscreen_binding_ForceSaveMin_Desc = "\`60\` significa que el mod intenta guardar tu archivo cada 60 minutos.", UI_optionscreen_binding_ForceSaveZed_Desc = "\`500\` significa que el mod intenta guardar tu juego cuando se ha creado cada 500º zombies.<br>Establece esto en 0 si quieres deshabilitarlo.", UI_optionscreen_binding_ForceSaveSkip_Desc = "Cuando el mod omite el guardado automático por cualquier motivo, el mod cuenta cuántas veces ha omitido el guardado desde el último. Si el conteo es demasiado alto, el mod forzará el guardado de tu juego.<br>Establece esto en 0 si quieres deshabilitar el guardado forzado.", UI_optionscreen_binding_ForceSaveManual_Desc = "Puedes guardar tu juego manualmente presionando una tecla.", }


Thank u for the saves, you saved me from my game being corrupted, thanks! :spiffo:
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正在显示第 1 - 8 条,共 8 条留言
N0wh3re  [开发者] 2 月 23 日 下午 10:20 
will be added in 12 hours :) thank you for your work. <3
Also don't forget to create back-up save manually! I've heard PZ can reset all chunk data when it's already corrupted.
最后由 N0wh3re 编辑于; 2 月 23 日 下午 10:21
M1ST0R 3 月 10 日 上午 5:27 
Russian
ENCODING UTF-8

UI_RU = { UI_optionscreen_binding_ForceSaveLog = "Включить лог", UI_optionscreen_binding_ForceSaveAuto = "Включить авто сохранение", UI_optionscreen_binding_ForceSaveMin = "Интервал сохранения(В игровых минутах)", UI_optionscreen_binding_ForceSaveZed = "Интервал сохранения(Кол-во зомби)", UI_optionscreen_binding_ForceSaveSkip = "Максимальное кол-во пропусков", UI_optionscreen_binding_ForceSaveManual = "Клавиша ручного сохранения", UI_optionscreen_binding_ForceSaveLog_Desc = "Если этот флажок установлен, вы можете узнать, как прошло ваше последнее сохранение (персонаж скажет)", UI_optionscreen_binding_ForceSaveAuto_Desc = "Если этот флажок не установлен, сохранить файл можно только нажатием клавиши", UI_optionscreen_binding_ForceSaveMin_Desc = "`60` означает, что мод пытается сохранить ваш файл каждые 60 минут", UI_optionscreen_binding_ForceSaveZed_Desc = "`500` означает, что мод пытается сохранить вашу игру, когда будет создан каждый 500-й зомби.<br> Установите значение 0, если хотите отключить", UI_optionscreen_binding_ForceSaveSkip_Desc = "Когда мод пропускает автосохранение по какой-либо причине, мод подсчитывает, сколько раз он пропустил последнее сохранение. Если число слишком велико, мод принудительно сохранит вашу игру.<br> Установите значение 0, если вы хотите отключить принудительное сохранение", UI_optionscreen_binding_ForceSaveManual_Desc = "Вы можете вручную сохранить игру, нажав клавишу", }

ContextMenu_RU = { ContextMenu_ForceSave_Done1 = "Автосохранение готово!", ContextMenu_ForceSave_Done2 = "Ручное сохранение готово!", ContextMenu_ForceSave_Skipped = "Сохранение пропущено, причина:%1 [x%2]", ContextMenu_ForceSave_Reason_Sleep = "Спит", ContextMenu_ForceSave_Reason_Drive = "Водит", ContextMenu_ForceSave_Reason_SleepOrPeace = "Спящий или умиротворенный", ContextMenu_ForceSave_Reason_ZedClose = "Зомби слишком близко! (%1)", }
最后由 M1ST0R 编辑于; 3 月 10 日 上午 5:27
M1ST0R 3 月 10 日 上午 5:31 
Can I translate the mod's desc as well?
最后由 M1ST0R 编辑于; 3 月 10 日 上午 7:52
N0wh3re  [开发者] 3 月 11 日 下午 7:26 
引用自 M1ST0R
Can I translate the mod's desc as well?
Oh I just saw your post. I will add RU translation soon. thank you.
If you are talking about workshop description, yes you can )
This is the full description with workshop formatting so you can use this.
https://pastebin.com/ZYBrmixJ

Also if you have better idea describing the mod in RU, you can edit them freely. don't need to be 100% match )
最后由 N0wh3re 编辑于; 3 月 11 日 下午 7:27
M1ST0R 3 月 12 日 上午 4:13 
引用自 N0wh3re
引用自 M1ST0R
Can I translate the mod's desc as well?
Oh I just saw your post. I will add RU translation soon. thank you.
If you are talking about workshop description, yes you can )
This is the full description with workshop formatting so you can use this.
https://pastebin.com/ZYBrmixJ

Also if you have better idea describing the mod in RU, you can edit them freely. don't need to be 100% match )
Done

https://pastebin.com/LgxXxysM

You can also change the title (for Russian) to "Быстрое сохранение!" if you want, of course.
最后由 M1ST0R 编辑于; 3 月 12 日 上午 4:18
N0wh3re  [开发者] 3 月 12 日 下午 5:47 
@M1ST0R
again, Thanks for your work. I will update in-game translation too asap when I can use my PC today or tomorrow.
Btw sorry to say this, because of Russian text has more size than English, I had to remove some sentence. (
Sad but It's steam limit so... I can't help with that.

Большое спасибо, мой друг.
M1ST0R 3 月 12 日 下午 5:50 
引用自 N0wh3re
@M1ST0R
again, Thanks for your work. I will update in-game translation too asap when I can use my PC today or tomorrow.
Btw sorry to say this, because of Russian text has more size than English, I had to remove some sentence. (
Sad but It's steam limit so... I can't help with that.

Большое спасибо, мой друг.
Its okey
Alexandre 10 月 26 日 上午 8:51 
PTBR Translation (UTF-8)
media\lua\shared\Translate\PTBR

ContextMenu_PTBR
ContextMenu_PTBR = { ContextMenu_ForceSave_Done1 = "Salvamento Automático Concluído!", ContextMenu_ForceSave_Done2 = "Salvamento Manual Concluído!", ContextMenu_ForceSave_Skipped = "Salvamento pulado, motivo: %1 [x%2]", ContextMenu_ForceSave_Reason_Sleep = "Dormindo", ContextMenu_ForceSave_Reason_Drive = "Dirigindo", ContextMenu_ForceSave_Reason_SleepOrPeace = "Dormindo ou em Paz", ContextMenu_ForceSave_Reason_ZedClose = "Zumbis estão muito perto! (%1)", ContextMenu_ForceSave_Reason_Fishing = "Pescando", }


UI_PTBR
UI_PTBR = { UI_optionscreen_binding_ForceSaveLog = "Habilitar Registro", UI_optionscreen_binding_ForceSaveAuto = "Habilitar Salvamento Automático", UI_optionscreen_binding_ForceSaveMin = "Intervalo de Salvamento Automático (Minuto do Jogo)", UI_optionscreen_binding_ForceSaveZed = "Intervalo de Salvamento Automático (Contagem de Surgimento de Zumbis)", UI_optionscreen_binding_ForceSaveZombieKill = "Intervalo de Salvamento Automático (Contagem de Mortes de Zumbis)", UI_optionscreen_binding_ForceSaveSkip = "Contagem Máxima de Pulos", UI_optionscreen_binding_ForceSaveManual = "Vincular Tecla de Salvamento Manual", UI_optionscreen_binding_ForceSaveLog_Desc = "Se esta opção estiver marcada, você poderá ver como foi seu último salvamento pelas palavras do personagem", UI_optionscreen_binding_ForceSaveAuto_Desc = "Se esta opção não estiver marcada, você só poderá salvar o arquivo pressionando uma tecla.", UI_optionscreen_binding_ForceSaveMin_Desc = "`60` significa que o mod tentará salvar seu arquivo a cada 60 minutos.", UI_optionscreen_binding_ForceSaveZed_Desc = "`500` significa que o mod tentará salvar seu jogo quando cada 500º zumbi for criado.<br>Defina como 0 se desejar desativar.", UI_optionscreen_binding_ForceSaveZombieKill = "`50` significa que o mod tentará salvar seu jogo quando cada 50º zumbi for morto.<br>Defina como 0 se desejar desativar.", UI_optionscreen_binding_ForceSaveSkip_Desc = "Quando o mod pular o salvamento automático por qualquer motivo, ele contará quantas vezes ele pulou desde o último salvamento. Se a contagem for muito alta, o mod forçará o salvamento do seu jogo.<br> Defina como 0 se quiser desabilitar o salvamento forçado.", UI_optionscreen_binding_ForceSaveManual_Desc = "Você pode salvar seu jogo manualmente pressionando uma tecla.", }


Thank you, for this nice mod. :luv:
最后由 Alexandre 编辑于; 10 月 26 日 上午 8:51
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