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Thank you. It works now.
Also do you care for other mod incompatibilites? Ive found some small things with a few mods but dont want to overburden you.
1. https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3066838686
The Mod eccentric tech - defense grid adds shields and a sensor tower wich have a radius around them (similar to a turret range). Placing the shields or tower on a vehicle map results in having that radius appear not around the tower but on the bottom left side of the map.
2. Not sure if this is an issue in vanilla or the camera+ mod but zooming to far in results in pawns and the moving parts of turrets to not be rendered.
3. Prioritizing tasks on different maps sometimes doesnt work.
a) I set a pet to be slaughtered. My pawn and the butcher table was on a vehicle map, the pet wasnt. -> Couldnt force the pawn to slaughter. Only after leaving the vehicle did the option appear.
b) Pawn was off the vehicle, a cooking station with an open task was on the vehicle -> couldnt force the task till i put the pawn on the vehicle.
In both cases the option didnt even appear greyed out like usually when say an ingredient is missing. I just couldnt right click the butchers table.
c) Pawn was off the vehicle and a blueprint was on the vehicle -> COULD force the construction without climbing onto the vehicle first.
4. https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2556772185&searchtext=turret+collection
The incindiary launcher from the turret collection mod doesnt shoot when placed on a vehicle.
5. You cant place items on a vehicle using dev mode. They always get placed beneath the vehicle.
7. Pawns wont haul items from the normal map to a stockpile on a vehicle map, even if it is the only stockpile accepting those items.
8. Its not possible to deconstruct a roof on a vehicle map
1. Defence Grid has turned out to be very difficult to support. I'm sure it will be supported later, but probably a little later
2. Should be fixed by previous update.
345. I'm going to check it out now
6. Supported now
7. Should be fixed
8. I'm going to check it out now
@Archon
Resolved conflict with DBH
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3443808219
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3443814407
Try digging out the next rock block and regenerate the vehicle regions on the VF settings screen