破门而入2:北方特遣队

破门而入2:北方特遣队

Project ARES
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AnthonyDNB  [开发者] 2 月 14 日 上午 6:58
Bug Reports
Please report any bugs in this thread, cheers
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正在显示第 1 - 15 条,共 28 条留言
Pepper 2 月 14 日 上午 11:36 
Delta's armor values seem messed up:

Vanilla lvl 4 all around gives you 6 front/back and 5 side. Ares equivalent (AVS) gives 6 front/back and 4 side for all units except Delta who get 4 front/back and 2 side. Lvl 3 plates across Ares give 5 front/back and 2 side except for Delta who get 4 front/back and 2 side (Except for the Modernized CVC that randomly gets 5 front/back).

Other than that, Ares is bomb and the best mod for DK2.
Chromozome A1 2 月 16 日 下午 1:09 
My (Afghan) Commando Grenadier (attached to the SF unit) seems to have unlimited ammo for RPG. I gave him buddy with RPG backpack nearby in first mission, but in second he was all by himself. In both cases i shot at least 8-10 RPG rounds, which I believe is too OP. I think it should be like 3 rockets if RPG grenadier is alone and additional 2-3 in the backpack of ammo bearer.
Rosh0451  [开发者] 2 月 16 日 下午 3:27 
引用自 Lord DanGr
My (Afghan) Commando Grenadier (attached to the SF unit) seems to have unlimited ammo for RPG. I gave him buddy with RPG backpack nearby in first mission, but in second he was all by himself. In both cases i shot at least 8-10 RPG rounds, which I believe is too OP. I think it should be like 3 rockets if RPG grenadier is alone and additional 2-3 in the backpack of ammo bearer.
This is actually not a bug, its the intended feature of the RPG-7 primary. Will take into account with the RPG backpack buff though and speak to the rest of the guys about it.
The ISA's new mirror wand doesn't seem to work. When used the waypoint doesn't do anything, troops just keep walking, waypoint icon disappears and no spy camera UI shows up. Additionally it doesn't seem like it can be used on doors either (greyed out icon).
AnthonyDNB  [开发者] 2 月 19 日 上午 2:34 
@Habibi | Lavafiend the mirror only works around corrors n stuff
Roziodonald 2 月 19 日 上午 11:57 
been having an issue: randomly at times, when i click on a team member to edit his loadout, all of my unspent stars will reset to zero. i didnt buy anything. ill just go to the member selection menu, click on a guy to edit and all my stars reset without clicking on anything else.

this most recently happened with the CAG JTAC where when i went to click on him, my unspent stars were reset to zero. not sure if its specific to him but i think there were instances with other units where that happened too.

has anyone else run into this issue?
16vrm 2 月 20 日 下午 1:38 
No description for the Vortex Razor 1-10x scope

literally unplayable
My Delta Force JTAC Trooper does not gain any XP. I've tested it specifically with a grind map and put only him on it but he never gains XP. So all my troopers are lvl 10 except for him who is still lvl 1
Uzabit 2 月 21 日 上午 11:33 
The entry for the MK22 Suppressed localisation is missing from the usf_sfg_localisation.txt file, causing the string @firearm_mk22_sup_name to appear in game. I've created a report in the bug tracker for additional units earlier, but I think this actually belongs here since it's been inherited from the base mod.
AnthonyDNB  [开发者] 2 月 21 日 下午 12:05 
@16vrm Thanks for the report haha

its fixed now
AnthonyDNB  [开发者] 2 月 21 日 下午 12:05 
@Uzabit cheers will get to it now
Not sure if it can be modeled in DK2 properly but the MP7A1 doesn't fire 9x19, it fires 4.6x30 similar to the P90's 5.7 round
I am not sure how the Medic of the Delta Force is supposed to work. I was only able to have him heal himself, but I was not able to get him to heal other troopers, no matter how I placed the marker or how close they were
Ryuk 3 月 2 日 上午 12:10 
Going through the entity files out of curiosity, I noticed that the CAG3 operator lacks the handgun transition doctrine assignment, and the CAG1 operator has the doctrine assigned within the equipment table.

Would it make sense to add the advanced language skills and maybe CIA persuasion to the ISA guys since they are HUMINT?
AnthonyDNB  [开发者] 3 月 2 日 上午 8:26 
@Ryuk Cheers it has been fixed now
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