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报告翻译问题








The gamemode has done the flashlight up abit. Instead of the flashlight recharging all the way to the top when it's fully depleted, it will only recharge a small tiny bit.
EDIT: Also added in a text message that only appears if cstrike is not mounted.
Also, batteries were added! :D
These batteries look like the HL2 suit batteries as of now because I've got no other model at the moment. They also rely on another entity which spawns them and respawns them. The respawn time is 1 minute.
The gamemode only allows 2 batteries max to be carried around by a player. If you've got a battery and running low on flashlight energy, press F2.
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=343499716
Meanwhile...
I'll have to see. It depends if I get stuck.
Hopefully, I can make it greater than the previous gamemode that was deleted from the workshop.
Hi there..
I've had a small game mechanic added in. It's a basic "Sanity" level. In certain areas, I make the gamemode spawn in a trigger_insanityarea which will decrease your Sanity. It goes down fast if your flashlight isn't on, so it's a good idea to keep your flashlight on if you do notice a Sanity drop.
"What happens if you go fully insane??//?/".. Once your sanity reaches 0, you'll just die. You'll know when you're on low sanity because it will show on the Sanity meter. It also has a few "visual" things happening when your sanity is < 25 like Sobal and Motion blur. These get worse when < 7. If you're < 7, your screen will go abit black and the motion blur effect add in a few visuals to make it more interesting. Once reaching Sanity to 1, your entire screen goes black and the Sanity meter will just display "IT'S ME" instead.. You however still have a chance to stop yourself from dying after this stage.