海狸浮生记 Timberborn

海狸浮生记 Timberborn

Extended Builder Reach [U7 ✅]
Emmote 9 月 21 日 上午 8:03
21 Sept 2025 Exception
InvalidOperationException: More then one enabled component of type Timberborn.Navigation.Accessible found in Carrot
Timberborn.BaseComponentSystem.ComponentCache.GetEnabledComponentFast[T] () (at <86f2b129d714405dab8fe6830b214846>:0)
Timberborn.BaseComponentSystem.BaseComponent.GetEnabledComponent[T] () (at <86f2b129d714405dab8fe6830b214846>:0)
Timberborn.CharacterNavigation.Navigator.OccupiedAccessible () (at <f609334e0e0049739452dce4d530f2c6>:0)
Timberborn.WalkingSystem.OccupiedAccessiblePathStart.TryGetPathStart (Timberborn.WalkingSystem.IDestination destination, System.Collections.Generic.List`1[T] pathCorners, UnityEngine.Vector3& start) (at <e18a2ee5059941b8870667f56b8fad47>:0)
Timberborn.WalkingSystem.WalkerPathStart.GetPathStart (Timberborn.WalkingSystem.IDestination destination, System.Collections.Generic.List`1[T] pathCorners, UnityEngine.Vector3& start) (at <e18a2ee5059941b8870667f56b8fad47>:0)
Timberborn.WalkingSystem.Walker.FindPath (Timberborn.WalkingSystem.IDestination destination) (at <e18a2ee5059941b8870667f56b8fad47>:0)
Timberborn.WalkingSystem.Walker.GoTo (Timberborn.WalkingSystem.IDestination destination) (at <e18a2ee5059941b8870667f56b8fad47>:0)
Timberborn.WalkingSystem.WalkToAccessibleExecutor.Launch (Timberborn.Navigation.Accessible accessible, System.Boolean ignoreAccessibleValidity) (at <e18a2ee5059941b8870667f56b8fad47>:0)
Timberborn.WalkingSystem.WalkToAccessibleExecutor.Launch (Timberborn.Navigation.Accessible accessible) (at <e18a2ee5059941b8870667f56b8fad47>:0)
Timberborn.Carrying.CarryRootBehavior.TryToDeliver (Timberborn.BehaviorSystem.Decision& decision) (at <34edbbbe76cf46999bcc32af13ade875>:0)
Timberborn.Carrying.CarryRootBehavior.Decide (Timberborn.BehaviorSystem.BehaviorAgent agent) (at <34edbbbe76cf46999bcc32af13ade875>:0)
Timberborn.BehaviorSystem.BehaviorManager.ProcessBehavior (Timberborn.BehaviorSystem.Behavior behavior) (at <9bb8976eb45945f39ec0b026b41c17f8>:0)
Timberborn.BehaviorSystem.BehaviorManager.ProcessBehaviors () (at <9bb8976eb45945f39ec0b026b41c17f8>:0)
Timberborn.BehaviorSystem.BehaviorManager.Tick () (at <9bb8976eb45945f39ec0b026b41c17f8>:0)
Timberborn.TickSystem.TickableComponent.StartAndTick () (at <d7559f989b55430396f4ccd70de3bc64>:0)
Timberborn.TickSystem.MeteredTickableComponent.StartAndTick () (at <d7559f989b55430396f4ccd70de3bc64>:0)
Timberborn.TickSystem.TickableEntity.TickTickableComponents () (at <d7559f989b55430396f4ccd70de3bc64>:0)
Timberborn.TickSystem.TickableEntity.Tick () (at <d7559f989b55430396f4ccd70de3bc64>:0)
Rethrow as Exception: Exception thrown while ticking entity 5b074b9b-9a36-4500-8ba8-0a077561a5dd 'BeaverAdult Taraka'
Timberborn.TickSystem.TickableEntity.Tick () (at <d7559f989b55430396f4ccd70de3bc64>:0)
Timberborn.TickSystem.TickableEntityBucket.TickAll () (at <d7559f989b55430396f4ccd70de3bc64>:0)
Timberborn.TickSystem.TickableBucketService.TickNextBucket () (at <d7559f989b55430396f4ccd70de3bc64>:0)
Timberborn.TickSystem.TickableBucketService.TickBuckets (System.Int32 numberOfBucketsToTick) (at <d7559f989b55430396f4ccd70de3bc64>:0)
Timberborn.TickSystem.Ticker.Update (System.Single deltaTimeInSeconds) (at <d7559f989b55430396f4ccd70de3bc64>:0)
Timberborn.TickSystem.TickerUnityAdapter.Update () (at <d7559f989b55430396f4ccd70de3bc64>:0)
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Luke ✞ Jesus Saves ✞  [开发者] 9 月 21 日 下午 12:01 
Thank you I will try to fix it today if possible. If not then next week as I am travelling.
Luke ✞ Jesus Saves ✞  [开发者] 9 月 21 日 下午 2:24 
Should be fixed now with v7.1.1, please tell me if any crash still happens. Thank you so much for the stack trace, it was very helpful.
Emmote 9 月 21 日 下午 4:11 
Seems to be fixed. It was crashing after maybe 1-2 minutes before - but I just ran it for about half an hour no problems.
Luke ✞ Jesus Saves ✞  [开发者] 9 月 21 日 下午 5:49 
Thank you, if it crashes again be sure to give me the stack trace please, I can pinpoint the reason :)
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