雨世界

雨世界

Rain World: Deluge
- Sonix Yakuza -  [开发者] 2 月 13 日 下午 5:07
Bug Report Thread
Masterlist of bugs! Just so I can have a better handle on anything that might crop up. Considering making a discord as well.

Wrongly triggered endings in Outer Expanse are from room-specific-scripts from MSC that I probably shouldn't be changing lmao. There are probably regions with Expanse-for-all fixes to remedy this.
最后由 - Sonix Yakuza - 编辑于; 6 月 21 日 下午 10:51
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正在显示第 1 - 10 条,共 10 条留言
WTElp 2 月 22 日 上午 6:10 
Upon going to the slugcat tree as Spearmaster, the game ends and your spawn point is set to the sky islands ending sequence location.
- Sonix Yakuza -  [开发者] 4 月 5 日 下午 6:25 
引用自 WTElp
Upon going to the slugcat tree as Spearmaster, the game ends and your spawn point is set to the sky islands ending sequence location.
this is really funny, its not intended but the ending flag here is triggered. canonically lets say spearmaster just blacks out after partying at the tree and the campaign is played offscreen
macrowave 4 月 16 日 上午 9:40 
this mod is "causing issues" while loading making the game disable it, more specifically "Rain World Deluge: TypeInitializationException: The type initializer for 'MoreSlugcats.GourmandCombos' threw an exception." what does that even mean? why is gourmand breaking the mod? also for context i downpatched to 1.9.15b if thats important
最后由 macrowave 编辑于; 4 月 16 日 上午 9:40
isek 6 月 1 日 下午 3:18 
uhhh it said that it has problems loading and it got disabled
Acubens 6 月 1 日 下午 9:09 
引用自 isek
uhhh it said that it has problems loading and it got disabled
Getting the same issue, error reads:

"Issues found while loading mods.
Disabling problematic mods.
Press continue then launch the game again.

Lunacy: MissingMethodException: void
IL.World.add_LoadMapConfig(MonoMod.Cil.ILContext/Manipulator)
Rain World Deluge: MissingMethodException: void
IL.World.add_LoadMapConfig(MonoMod.Cil.ILContext/Manipulator)"
最后由 Acubens 编辑于; 6 月 1 日 下午 9:09
引用自 isek
uhhh it said that it has problems loading and it got disabled

It's problem with Lunacy and creator work on update
Acubens 6 月 2 日 下午 4:54 
引用自 isek
uhhh it said that it has problems loading and it got disabled

It's problem with Lunacy and creator work on update
Ahh, thank you!
Beleth 7 月 3 日 上午 4:05 
I don't think Deluge and Lunacy are playing nice, but I'm not sure if it's something to bring up to you or Lunacy's author. On starve sheltering the sleep screen gets stuck duplicating the sleep art and needing a forced close.I only have the required mods to run Deluge and The Watcher, this is about the shortest exception log I've ever seen:

NullReferenceException: Object reference not set to an instance of an object
Lunacy.CustomTokens.LunacyTokens.CollectiblesTracker_ctor (On.MoreSlugcats.CollectiblesTracker+orig_ctor orig, MoreSlugcats.CollectiblesTracker self, Menu.Menu menu, Menu.MenuObject owner, UnityEngine.Vector2 pos, FContainer container, SlugcatStats+Name saveSlot) (at <d862cb45659e4874942973ac18275c2e>:0)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<MoreSlugcats.CollectiblesTracker::.ctor>?1933432448(MoreSlugcats.CollectiblesTracker,Menu.Menu,Menu.MenuObject,UnityEngine.Vector2,FContainer,SlugcatStats/Name)
Menu.SleepAndDeathScreen.GetDataFromGame (Menu.KarmaLadderScreen+SleepDeathScreenDataPackage package) (at <0d3d3bd248b74a708fd84538ba1e82f5>:0)
RainWorldGame.CommunicateWithUpcomingProcess (MainLoopProcess nextProcess) (at <0d3d3bd248b74a708fd84538ba1e82f5>:0)
(wrapper dynamic-method) ProcessManager.DMD<ProcessManager::PostSwitchMainProcess>(ProcessManager,ProcessManager/ProcessID)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<ProcessManager::PostSwitchMainProcess>?-1943286784(ProcessManager,ProcessManager/ProcessID)
EffExt.Eff.__ClearAttachedData (On.ProcessManager+orig_PostSwitchMainProcess orig, ProcessManager self, ProcessManager+ProcessID procID) (at POM//EffExt/Eff.Hooks.cs:118)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<ProcessManager::PostSwitchMainProcess>?-1996986880(ProcessManager,ProcessManager/ProcessID)
(wrapper dynamic-method) ProcessManager.DMD<ProcessManager::Update>(ProcessManager,single)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<ProcessManager::Update>?-1242904576(ProcessManager,single)
RegionKit.Modules.AnimatedDecals.VideoManager.ProcessManager_Update (On.ProcessManager+orig_Update orig, ProcessManager self, System.Single deltaTime) (at <6017281ebb8a4ab5b12d277f7a26c8ae>:0)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<ProcessManager::Update>?-1687955712(ProcessManager,single)
RainWorld.Update () (at <0d3d3bd248b74a708fd84538ba1e82f5>:0)
最后由 Beleth 编辑于; 7 月 3 日 上午 4:14
I think this mod has an incompatibility with roasted's threat themes as when the threat plays, roasteds version of rubicon also plays, I've let roasted know too
最后由 Toyota Matchstick 编辑于; 8 月 21 日 下午 8:12
Ace 9 月 27 日 上午 8:15 
doesnt let me go into arena or campigan (stays on black screen when tryna go into arena, and slowly turns white when tryna load into campigan)
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