Total War: WARHAMMER III

Total War: WARHAMMER III

Blackskullz Horde by Mortrau
Mortrau  [udvikler] 22. jan. kl. 5:21
BUG REPORTS
Feel free to share your issues here. Will try to solve them asap.
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Kvazelupa 24. jan. kl. 6:03 
Waaaagh! army suffers attrition from not owning a settelment
Mortrau  [udvikler] 24. jan. kl. 7:29 
Oprindeligt skrevet af Kvazelupa:
Waaaagh! army suffers attrition from not owning a settelment
Thanks for report, I fixed regionless attrition issue, also want to mention that waaagh army can not be immune to specific attrition in encamp stance, but can be immune in raiding stance despite both stances share identical effect. I think that encamp stance type just do not affect bonus armies, because was made for hordes specificaly.
satonaro 25. jan. kl. 8:24 
Found a bug, if one of my secondary armor leader die in a fight, the game get stuck on trying to get a new lord for the army, and no way to get it, so only way is to reload. The problem is that it means that you can't lose an army ever...
satonaro 25. jan. kl. 8:25 
ps you can't even reload, need to force close the game cause you can't exit the page
Mortrau  [udvikler] 25. jan. kl. 19:45 
Oprindeligt skrevet af satonaro:
Found a bug, if one of my secondary armor leader die in a fight, the game get stuck on trying to get a new lord for the army, and no way to get it, so only way is to reload. The problem is that it means that you can't lose an army ever...
Thanks for report, fixed, resub. But you will need a fresh start.
コン 1. feb. kl. 14:51 
It seems like the conflict that prevents you from building anything is caused by Radious. I assume it would take too long to identify what it is exactly? Would love to play this with Radious
Mortrau  [udvikler] 1. feb. kl. 20:47 
Oprindeligt skrevet af コン:
It seems like the conflict that prevents you from building anything is caused by Radious. I assume it would take too long to identify what it is exactly? Would love to play this with Radious
This is not a bug. This is compatibility issue. Any custom content needs a submod to work properly with overhauls like SFO and Radious.
This MOD has a bug that made the vanilla Orc faction cannot recruit night goblin big boss hero
Mortrau  [udvikler] 2. feb. kl. 19:30 
Oprindeligt skrevet af 位面旅行者G:
This MOD has a bug that made the vanilla Orc faction cannot recruit night goblin big boss hero
That issue cannot be caused by this mod, because I did not touched vanilla permissions for heroes aside this one faction.
Krakenous 8. mar. kl. 15:30 
Just checking the .LUA logs, there is this error:

Failed to execute loaded mod file [script\campaign\mod\grackul_skulltakerz_victory_objectives.lua], error is: [string "script\campaign\mod\grackul_skulltakerz_victory_objectives.lua"]:1: attempt to index global 'victory_objectives_ie' (a nil value)
Failed to load mod: [script\campaign\mod\grackul_skulltakerz_victory_objectives.lua]
Mortrau  [udvikler] 8. mar. kl. 19:45 
Oprindeligt skrevet af Krakenous:
Just checking the .LUA logs, there is this error:

Failed to execute loaded mod file [script\campaign\mod\grackul_skulltakerz_victory_objectives.lua], error is: [string "script\campaign\mod\grackul_skulltakerz_victory_objectives.lua"]:1: attempt to index global 'victory_objectives_ie' (a nil value)
Failed to load mod: [script\campaign\mod\grackul_skulltakerz_victory_objectives.lua]
I do not know how you recieved this, in my logs there is no such error.
Sidst redigeret af Mortrau; 8. mar. kl. 19:46
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