安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








Not entirely sure why that would be happening. What are your GPU specs? Does this affect items or just blocks? The block rendering is done with shaders, so it could possibly be something to do with your GPU.
just blocks maybe gpu problem idk what the signs would be if it was the gpu
The mod changes max render scale so that blocks look okay when rendered. In a future update, I may ask or prompt this, or only force it when the player is playing as Tainted Cain. Otherwise, I'm not sure what I could do about this other than add an option to disable it.
My friend who uses Steam Deck says to try changing the proton version. I'm not entirely sure, though, we'll have to do some testing on that front. I will be looking into this, so sorry that this is the case.
Unfortunately didn't work, thank you for the assistance anyhow, I'm still able to enjoy the mod thanks to the recipe book in the meantime.
If this isn't a real graphics card I must have read the instructions from google wrong but that should be my graphics card lol
Intel(R) Iris(R) Xe Graphics is integrated graphics, notably one lacking in memory which probably is cause for your issue.