tModLoader

tModLoader

DPSPanel
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Erky  [开发者] 3 月 28 日 下午 2:59
Feature Suggestions
Please write your suggestions for improving this mod here
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正在显示第 1 - 5 条,共 5 条留言
HUMANTANK 3 月 30 日 下午 8:37 
"It unfortunately records all damage done as the weapon you're currently holding, which is not always true. I did a lot of different damages in the test I did, with summons, sentries, offhand magic weapons, and it did not record the damage appropriataly. Hope its fixed soon because I loved the idea and the interface and the fact that it works in multiplayer. Thanks for creating this up to this point. I hope it can get even better."
If this's true then it would be great if you take a look at this
Erky  [开发者] 3 月 31 日 下午 9:33 
引用自 HUMANTANK
"It unfortunately records all damage done as the weapon you're currently holding, which is not always true. I did a lot of different damages in the test I did, with summons, sentries, offhand magic weapons, and it did not record the damage appropriataly. Hope its fixed soon because I loved the idea and the interface and the fact that it works in multiplayer. Thanks for creating this up to this point. I hope it can get even better."
If this's true then it would be great if you take a look at this

Fixed it
最后由 Erky 编辑于; 4 月 10 日 上午 10:53
雨夜 4 月 5 日 下午 12:12 
May I ask if it is possible to add the function of adding the percentage of damage caused by each player in multiplayer games?
Erky  [开发者] 4 月 10 日 上午 10:52 
引用自 雨夜
May I ask if it is possible to add the function of adding the percentage of damage caused by each player in multiplayer games?

Hello, this is a planned feature, it is coming in the next few weeks among other improvements coming soon.
Haidex 7 月 22 日 上午 10:11 
is there a way to make this mod work outside of multiplayer? it is a very useful and handy mod for testing other mods, how a build performs and what contributes to how much dmg, big fan!
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