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报告翻译问题








In regards to the armor error codes; yes the armor system is what I've been struggling to fix the most in build 42. Everytime i fix and clear an error another arises, the system isn't very compatible with the new version of the game.
I'm at the point now where i dont think its worthwhile to save the old 'blocked' armor system or if its even possible with this version of the mod. The plan is to remove the block system entirely for the build 42 stable update and to add a large chance to shove zombies away to both shields until i can fix the current armor system added by the mod.
Well i can understand that the majority wants the stable and multiplayer version, but the thing is the reply is always the same when problems/bugs/errors arrise, i know what i'm saying, and i have proofs of plenty of other authors with the same replys as yours, you guys just choose not to update the mods, because there is plenty other mods and even more complex than yours, that get updated and work as they should without any problem at all, and i know what i'm talking about since i'm a mod/project tester in the modding community of PZ, and you should be able to tell by report.
The only thing i ask is please dont gaslight your "subscribers/users" with this kind of replys, users that really like this game, will see trough all that, this is a community after all, and you are free.
Cheers.
`Callframe at: getOrCreateLocation
function: SwatPackExtraBodyLocations.lua -- file: SwatPackExtraBodyLocations.lua line # 9 | MOD: B42 Swatpack
java.lang.RuntimeException:
at se.krka.kahlua.integration.expose.MethodArguments.assertValid(MethodArguments.java:133)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:198)
at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:191)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:851)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:174)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1826)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1623)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:76)
at se.krka.kahlua.integration.LuaCaller.protectedCall(LuaCaller.java:117)
at zombie.Lua.LuaManager.RunLuaInternal(LuaManager.java:641)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:584)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:570)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:429)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:320)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:481)
at zombie.GameWindow.init(GameWindow.java:1397)
at zombie.GameWindow.mainThreadInit(GameWindow.java:762)
at zombie.GameWindow.mainThreadStart(GameWindow.java:603)
at zombie.MainThread.mainLoop(MainThread.java:64)
at java.base/java.lang.Thread.run(Unknown Source)
`