安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








Solid mod though love the idea, and I use multiple other of your mods and they work fine so far; other than the can sealer one can't get that one to work with what I've currently got installed, just doesn't popup at all in game.
Place decide what mod you want to use and stay with that mod - one for bags and one for whatever else etc.
*(you can even see it in character create if you Sandbox allow all and add Pencil Case then rotate enough to see the model off to the side and not quite as large)
This definitely has to be a bug of the new build.
Hiwever, I’ll wait for the stable release, then I will update all my mods.
Since the new builds there are tons of new bugs so it just makes no sense to me to put in more effort for now.
It seems that the game thinks the bag is still on the character, and there is no option to "replace equipped."
All mods will be updated as soon as the multiplayer mode for B42 is released.
Thank you for your understanding.🤟