Project Zomboid

Project Zomboid

[B42] Knox Event Expanded NPC mod [alpha v0.3.10-1]
which mode crush my game
ERROR: General f:1, t:1747763407199> GameWindow.uncaughtException > Unhandled java.lang.NoSuchFieldError thrown by thread MainThread.
ERROR: General f:1, t:1747763407199> ExceptionLogger.logException> Exception thrown
java.lang.NoSuchFieldError: MusicNpcsHostile_Nearby at MusicThreatStatuses.update(MusicThreatStatuses.java:78). Message: Unhandled java.lang.NoSuchFieldError thrown by thread MainThread.
Stack trace:
zombie.audio.MusicThreatStatuses.update(MusicThreatStatuses.java:78)
zombie.characters.IsoPlayer.updateMusicThreatStatuses(IsoPlayer.java:11643)
zombie.characters.IsoPlayer.updateInternal2(IsoPlayer.java:2603)
zombie.characters.IsoPlayer.updateInternal1(IsoPlayer.java:2267)
zombie.characters.IsoPlayer.update(IsoPlayer.java:2254)
zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:71)
zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:155)
zombie.iso.IsoCell.ProcessObjects(IsoCell.java:3054)
zombie.iso.IsoCell.updateInternal(IsoCell.java:5959)
zombie.iso.IsoCell.update(IsoCell.java:5892)
zombie.iso.IsoWorld.updateWorld(IsoWorld.java:4181)
zombie.iso.IsoWorld.updateInternal(IsoWorld.java:4301)
zombie.iso.IsoWorld.update(IsoWorld.java:4215)
zombie.gameStates.IngameState.updateInternal(IngameState.java:1696)
zombie.gameStates.IngameState.update(IngameState.java:1450)
zombie.gameStates.GameStateMachine.update(GameStateMachine.java:87)
zombie.GameWindow.logic(GameWindow.java:384)
zombie.GameWindow.frameStep(GameWindow.java:917)
zombie.GameWindow.mainThreadStep(GameWindow.java:643)
zombie.MainThread.mainLoop(MainThread.java:76)
java.base/java.lang.Thread.run(Unknown Source)
LOG : General f:1, t:1747763407200> GameThread exited.
ERROR: General f:1, t:1747763407200> MainThread.uncaughtException > Notifying InvokeOnMainQueue...
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Mesh2007 5 月 20 日 下午 1:23 
Game received update need to wait for author to update mod.
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