边缘世界 RimWorld

边缘世界 RimWorld

Ratkin Knights+
黑猫 9 月 22 日 下午 9:01
bug
我也不知道咋触发的,总之就是循环红了
Faction 骑士团 has null relation with 派系. Returning dummy relation.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
RimWorld.Faction:RelationWith (RimWorld.Faction,bool)
RimWorld.FactionUtility:HostileTo (RimWorld.Faction,RimWorld.Faction)
Verse.AI.ReservationManager:RespectsReservationsOf (Verse.Pawn,Verse.Pawn)
Verse.AI.ReservationManager:CanReserve (Verse.Pawn,Verse.LocalTargetInfo,int,int,Verse.ReservationLayerDef,bool)
Verse.AI.ReservationUtility:CanReserve (Verse.Pawn,Verse.LocalTargetInfo,int,int,Verse.ReservationLayerDef,bool)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.FoodUtility+c__DisplayClass16_0.<BestFoodSourceOnMap>b__0_Patch2 (RimWorld.FoodUtility/<>c__DisplayClass16_0,Verse.Thing)
RimWorld.FoodUtility:SpawnedFoodSearchInnerScan (Verse.Pawn,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,Verse.AI.PathEndMode,Verse.TraverseParms,single,System.Predicate`1<Verse.Thing>)
RimWorld.FoodUtility:BestFoodSourceOnMap (Verse.Pawn,Verse.Pawn,bool,Verse.ThingDef&,RimWorld.FoodPreferability,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,RimWorld.FoodPreferability,System.Nullable`1<single>,bool)
RimWorld.FoodUtility:TryFindBestFoodSourceFor (Verse.Pawn,Verse.Pawn,bool,Verse.Thing&,Verse.ThingDef&,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,RimWorld.FoodPreferability)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.JobGiver_GetFood.TryGiveJob_Patch1 (RimWorld.JobGiver_GetFood,Verse.Pawn)
Verse.AI.ThinkNode_JobGiver:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage_Patch1 (Verse.AI.ThinkNode_PrioritySorter,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Glue:AbiFixup<Verse.AI.ThinkResult Verse.AI.ThinkNode_PrioritySorter:TryIssueJobPackage(Verse.Pawn, Verse.AI.JobIssueParams),Verse.AI.ThinkResult Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage_Patch1(Verse.AI.ThinkNode_PrioritySorter, Verse.Pawn, Verse.AI.JobIssueParams)> (Verse.AI.ThinkNode_PrioritySorter,Verse.AI.ThinkResult&,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch1 (Verse.AI.ThinkNode_Priority,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Glue:AbiFixup<Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Verse.Pawn, Verse.AI.JobIssueParams),Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch1(Verse.AI.ThinkNode_Priority, Verse.Pawn, Verse.AI.JobIssueParams)> (Verse.AI.ThinkNode_Priority,Verse.AI.ThinkResult&,Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_Tagger:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_Subtree:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch1 (Verse.AI.ThinkNode_Priority,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Glue:AbiFixup<Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Verse.Pawn, Verse.AI.JobIssueParams),Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch1(Verse.AI.ThinkNode_Priority, Verse.Pawn, Verse.AI.JobIssueParams)> (Verse.AI.ThinkNode_Priority,Verse.AI.ThinkResult&,Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_ForbidOutsideFlagRadius:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch1 (Verse.AI.ThinkNode_Priority,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Glue:AbiFixup<Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Verse.Pawn, Verse.AI.JobIssueParams),Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch1(Verse.AI.ThinkNode_Priority, Verse.Pawn, Verse.AI.JobIssueParams)> (Verse.AI.ThinkNode_Priority,Verse.AI.ThinkResult&,Verse.Pawn,Verse.AI.JobIssueParams)
RimWorld.ThinkNode_Duty:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch1 (Verse.AI.ThinkNode_Priority,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Glue:AbiFixup<Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Verse.Pawn, Verse.AI.JobIssueParams),Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch1(Verse.AI.ThinkNode_Priority, Verse.Pawn, Verse.AI.JobIssueParams)> (Verse.AI.ThinkNode_Priority,Verse.AI.ThinkResult&,Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_Conditional:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch1 (Verse.AI.ThinkNode_Priority,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Glue:AbiFixup<Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Verse.Pawn, Verse.AI.JobIssueParams),Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch1(Verse.AI.ThinkNode_Priority, Verse.Pawn, Verse.AI.JobIssueParams)> (Verse.AI.ThinkNode_Priority,Verse.AI.ThinkResult&,Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_Tagger:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_Subtree:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch1 (Verse.AI.ThinkNode_Priority,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Glue:AbiFixup<Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Verse.Pawn, Verse.AI.JobIssueParams),Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch1(Verse.AI.ThinkNode_Priority, Verse.Pawn, Verse.AI.JobIssueParams)> (Verse.AI.ThinkNode_Priority,Verse.AI.ThinkResult&,Verse.Pawn,Verse.AI.JobIssueParams)
RimWorld.ThinkNode_JoinVoluntarilyJoinableLord:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch1 (Verse.AI.ThinkNode_Priority,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Glue:AbiFixup<Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Verse.Pawn, Verse.AI.JobIssueParams),Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch1(Verse.AI.ThinkNode_Priority, Verse.Pawn, Verse.AI.JobIssueParams)> (Verse.AI.ThinkNode_Priority,Verse.AI.ThinkResult&,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.Pawn_JobTracker.DetermineNextJob_Patch3 (Verse.AI.Pawn_JobTracker,Verse.ThinkTreeDef&,bool)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Glue:AbiFixup<Verse.AI.ThinkResult Verse.AI.Pawn_JobTracker:DetermineNextJob(Verse.ThinkTreeDef&, System.Boolean),Verse.AI.ThinkResult Verse.AI.Pawn_JobTracker.DetermineNextJob_Patch3(Verse.AI.Pawn_JobTracker, Verse.ThinkTreeDef&, System.Boolean)> (Verse.AI.Pawn_JobTracker,Verse.AI.ThinkResult&,Verse.ThinkTreeDef&,bool)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.Pawn_JobTracker.TryFindAndStartJob_Patch1 (Verse.AI.Pawn_JobTracker)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch1 (Verse.AI.Pawn_JobTracker,Verse.AI.JobCondition,bool,bool)
Verse.AI.Pawn_JobTracker:JobTrackerTickInterval (int)
Verse.Pawn:TickInterval (int)
Verse.Thing:DoTick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickList.Tick_Patch1 (Verse.TickList)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch3 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)