Project Zomboid

Project Zomboid

[B42.1.1] Neon moodle levels
Omega 1 月 22 日 下午 1:56
Fan-Fix until updated?
I tried poking around in the mod to find where the it moves the offsets/scale, but with highly noob skills couldn't find much other than a few references here and there that could indicate size and position. Didn't look like it was set in stone, but rather draw from the user UI settings? idk.

Making a thread here so that we can come together and poke around and maybe find what broke and help get it fixed in case Author just doesn't have the time.

Located in our folder "Games\Steam\steamapps\workshop\content\108600\3392116408\mods\neonMoodleIndicator\common\media\lua\client"
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molecule31 1 月 22 日 下午 3:38 
hey, check my mod, it works stable after the update, all you need to do is make a texture pack and it will be easier than reworking the lua

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3395171770
UnCheat  [开发者] 1 月 23 日 上午 1:27 
引用自 Omega
I tried poking around in the mod to find where the it moves the offsets/scale, but with highly noob skills couldn't find much other than a few references here and there that could indicate size and position. Didn't look like it was set in stone, but rather draw from the user UI settings? idk.

Making a thread here so that we can come together and poke around and maybe find what broke and help get it fixed in case Author just doesn't have the time.

Located in our folder "Games\Steam\steamapps\workshop\content\108600\3392116408\mods\neonMoodleIndicator\common\media\lua\client"
I've to check changed java class to get new sizes. But I'm busy working irl so I won't fix soon
Фиалка 1 月 23 日 上午 5:33 
I dug into the code and got the following results, so if anyone needs it, it can be used as a temporary solution.
You need to replace the lines in 108600\3392116408\mods\neonMoodleIndicator\common\media\lua\client\neonMoodleLevels.lua with:
34 line: o.verticalMargin = 5 209 line: self.moodleSlotsDesiredPos[moodleId] = self.panelY + (self.verticalMargin + moodleSize) * renderedId - 5 * (renderedId + 1) 266 line: return getTextManager():getFontFromEnum(fontEnum):getLineHeight()*3 + 1
最后由 Фиалка 编辑于; 1 月 23 日 上午 10:37
Rodrigues 1 月 23 日 下午 2:12 
Can someone take over this project? The creator had a great idea, but will no longer provide support until............2099
最后由 Rodrigues 编辑于; 2 月 5 日 上午 6:23
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