Arma 3
MCC Sandbox 4 - Mission Making The Easy Way
Me 13. dec. 2017 kl. 4:45
save/load missions
This very useful function seems to have ceased. I cannot reload any missions I save, even copying and pasting the .sqm
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Viser 1-15 af 36 kommentarer
shay_gman  [udvikler] 13. dec. 2017 kl. 4:54 
Is it the profile saving or SQM?
Me 13. dec. 2017 kl. 7:22 
Both - if I re-paste the .squm, I get nothing
shay_gman  [udvikler] 14. dec. 2017 kl. 1:56 
I didn't have any problem with it can u paste the code u have?
Bobo 25. jan. 2018 kl. 16:12 
I'm having the same problem. It all starts at line 51. heres the script from the file.
the error is.
line 51:'mission/groups/item0/vehicle/item0.rscattributeowner':'' encountered instead of '='

items= 26;
class Item0
{
side= "LOGIC";
class Vehicles
{
items=1;
class Item0
{
position[]={-2000.22,0.12833,-1999.85};
id=0;
side= "LOGIC";
vehicle="MCC_ModuleObjective_F";
leader= 1;
lock= "UNLOCKED";
skill= 0.6;

Sidst redigeret af Bobo; 25. jan. 2018 kl. 16:30
shay_gman  [udvikler] 26. jan. 2018 kl. 1:35 
send me the entire save file
Me 28. jan. 2018 kl. 1:55 
Seems to be. The paste-in version goes through the loading motions but then comes up empty. Presumably this is another mod issue - but it worked before the switch to CBA.
Me 15. apr. 2018 kl. 7:58 
Still suffering this.
shay_gman  [udvikler] 15. apr. 2018 kl. 11:33 
it have to be with a string but any way this is absoulte part on MCC
Me 15. apr. 2018 kl. 11:56 
I am sure it is part of MCC. Just was hoping to have some light shed on why it isn't working for me - and, it seems, at least one other.
Me 15. apr. 2018 kl. 11:56 
But it seems not. A mod issue, for sure. I will just have to keep trying ...
shay_gman  [udvikler] 15. apr. 2018 kl. 13:13 
It is probably MCC it's just that I don't support it anymore as BI moved to the new 3D editor
Me 19. apr. 2018 kl. 5:12 
Wait - what? Did you just say you were no longer supporting MCC?
shay_gman  [udvikler] 19. apr. 2018 kl. 9:24 
Not supporting the save to SQM feature
Me 19. apr. 2018 kl. 14:10 
Okay - I have to say that's still a pretty key feature for creating post-Eden made missions on a dedicated server. Let's a Zeus overlay some finely-tuned stuff/ Sorry to hear you consider Eden 3D has trumped you on that one. Not true.
shay_gman  [udvikler] 21. apr. 2018 kl. 2:40 
Indeed but just save them using MCC not as SQM. SQM files are absolote by BI and the new Eden Files are hashed
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