Garry's Mod

Garry's Mod

CSS ENHANCED SPECIAL FORCES /// SEB & SWAT /// PLAYERMODEL
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Gruchk  [开发者] 2024 年 12 月 19 日 上午 10:00
Bugs and other errors
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Cayoo 2024 年 12 月 20 日 上午 2:05 
If you have CSS installed, SWAT model won't show up in PM menu. It's probably because both are named simply css_swat
Gruchk  [开发者] 2024 年 12 月 20 日 上午 2:19 
Renamed "Css_swat" to "Css_enhanced_swat". Write if it has been fixed
Cayoo 2024 年 12 月 20 日 上午 4:12 
Yeah, it's alright now. The models are really great, good job
screwdriver lobotomy 2024 年 12 月 20 日 下午 5:13 
where is rolled sleeve handgroup?
abaldet'
Cayoo 2024 年 12 月 24 日 上午 5:03 
引用自 Cayoo
Yeah, it's alright now. The models are really great, good job

Hey, I know it's weird, but I just found out that it does not, in fact, work.
I've accidentally left an edited version in my files. Just go to lua/autorun/swat.lua and change:

list.Set( "PlayerOptionsModel", "Css_swat", "models/css_seb_swat/css_swat.mdl" )
player_manager.AddValidModel( "Css_swat", "models/css_seb_swat/css_swat.mdl" )
player_manager.AddValidHands( "Css_swat", "models/css_seb_swat/css_swat_arms.mdl", 0, "00000000" )

To:

list.Set( "PlayerOptionsModel", "Css_swat_enhanced", "models/css_seb_swat/css_swat.mdl" )
player_manager.AddValidModel( "Css_swat_enhanced", "models/css_seb_swat/css_swat.mdl" )
player_manager.AddValidHands( "Css_swat_enhanced", "models/css_seb_swat/css_swat_arms.mdl", 0, "00000000" )

That's what I did after extracting the addon, and it worked.
baba ⁧⁧yaga 2 月 28 日 下午 12:39 
Do you know why i get clipping with tacRP weapons? The ak74 to be exactly
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